vaderios said:
rpvee said:
If I may ask, what kinds of new shots are you doing that requires such massive models?
Lets see if i remember about props:
Ady needs: A new canyon Prop Set to replace the bad original composited one, during the chase with TIES.
A star destroyer (6ft?) or Only the bridge to replace the bad FX when the asteroid collides on it during the hologram scene.
A wampa arm/ model to make it more real ( i think).
A bespin shaft model to fix the curvature/ continuity problems.
A hangar prop of hoth to extend the depth and fix some bad/poor elements.
A Millenium falcon prop to replace several landed and fly bys poor shots.
A space slug mouth interior with pointy like stalagmites teeth to replace the old one.
? new rebel fleet props to replace the copy paste ones?
And my Thoughts about 3D adds.
Some poor shots with AT-ATs elements that cant stick on ground can be replaced with renders ( we saw examples with Vue)
A 3d cloud car fly by in one of the cloud city establishing shots to recreate the OT feel.
A 3d X wing for Luke's arrival to Bespin.
?3d animated rebel/imperial troops during the hoth battle running here and there ( like the you tube video)?
Millennium falcon's continuous flyby during Bespin approach (like in the menus and what Danves video mockup) with no brake to 2 shots.
-Angel
Wow! That's amazing. Has anyone ever gone this far for a fan edit before?