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Post #379875

Author
C3PX
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/379875/action/topic#379875
Date created
1-Oct-2009, 12:37 AM

Left 4 Dead's new Crash Course DLC

I'd been looking kind of forward to this DLC. Having played plenty of the original four campaigns, the idea of a fresh brand new scenario sounded pretty nice. Valve clearly stated that this campaign consists of only two maps, and was designed with vs. mode in mind. Even with those warnings lowering my expectations, I was pretty disappointed with this new DLC.

First off, it is really short (this is an understatement, words fail to express how short it is), it is also not very exciting. Since zombies are coming at you much more frequently than in the other campaigns, this one comes off as very intense, but the level layout itself is pretty bland in comparison to some of the cool stuff we were treated to in the original campaigns. Though the finale is actually pretty interesting and quite different from the other finales, that is most definitely the highlight of this DLC. But honestly, the uniqueness of the finale doesn't make up for the fact that the rest of the campaign feels like something a 12 year old threw together with a level editor in half an hour. It is pretty clear that not a whole lot of time and effort went into this thing, and that it was very likely thrown together as a knee jerk response to the mass quantity of complaints pouring out of the internets regarding Left 4 Dead 2 being released merely a year after L4D one was released, and the expressed concern that L4D would be forgotten and never get all the extra DLC that was once promised for it.

Beyond being short and bland, it is horribly glitchy. This is a small complaint, since glitchy DLC is pretty common and usually fixed in a day or two, but it is still annoying that it is almost unplayable for the first two days of its existence. Perhaps they are working on the servers, because everytime I have tried to play this online, I lose the connection within a few minutes of playing and get sent back to the lobby. Many of the walls in the game are glitchy, and the infected can attack you through them. Once, I even got pulled into a large crate by a smoker, only to find myself permanently trapped in it once the smoker was dead. Fortunately I had a team mate who was kind enough to toss a gas can into the crate with me and shot it a few times allowing me to die a firey death and respawn. Or, at least I thought they were being kind and trying to help me, that is, until the same asshole fired a few shotgun rounds into me during the finale, helped me back up, then shot me a third time finishing me off. Jerk. Maybe he was just really pissed off that he had spend 560 MS points on it.