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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 454

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 (Edited)

Is the position of the chamber that important?

Continuity in films of this type should only be an issue between places we can see the connection to.

It's not like Robin Hood Prince Of Thieves or Coppola's Dracula where real world locations are traversed in way that defies logic and the transport technology of the time period.

Vader and Luke are in one location, they leave, after some time and via at least one tube thing Luke enters another area which Vader has already entered.

The layout of the space travelled or the time taken to cross it are not explicitly shown.

It could be a short distance crossed seemlessly or a long distance covered in a relatively longer time scale.

Continuity is only an issue if our view is unbroken or we can still see where the characters previously were.

The only time limit is what is going on with Leia and the gang which is also an area with a degree of give for most of the time.

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Bingowings said:

Is the position of the chamber that important?

 

It is when Ady has decided to redesign the vane to accomodate the chamber based on the belief that is in fact contained within it. If it can be proven to be otherwise we would be saving him quite some time and effort.

 

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Tobar said:
Bingowings said:

Is the position of the chamber that important?

 

It is when Ady has decided to redesign the vane to accomodate the chamber based on the belief that is in fact contained within it. If it can be proven to be otherwise we would be saving him quite some time and effort.

 

For the reasons described above I don't believe it is necessary (at least for continuity purposes) there is however a world of difference between what must be done and what Ady wants to do.

If Ady wants to redesign the vane he should do it (it is his project, his time and his money) and I'd imagine there would be no force on Earth that could stop him so we shouldn't waste our time trying to but there is no continuity issue that makes it essential that I can see.

It's more a artistic choice on Ady's part than a story requirement.

Changing the launch pilots helmets in ANH to match the ones in the battle would have been a continuity correction and not changing them leaves ANH:R brilliant as it is, still a work that can be improved upon. If I had been around for discussion back then I would have pressed for that change above the admittedly lovely new Death Star approach.

Most (hopefully all) of the continuity issues have been brought up this time around and Ady's desire to change the vane design isn't in the same (ahem) vein.

It's more of a cherry on the icing touch than an essential correction and if he has the time and drive to make it, all power to his arm.

 

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i have decided that the design of the vane doesn't need to be radically changed.  I'm still going to be making a model of it, but this is more to get rid of the flat painting than anything else. I'm just going to make the dome at the top slightly larger to accommodate the chamber. The way i see the scene is this:

Luke enters the door and it closes, shutting R2 out. He then walks down the long shaft of the vane and the platform lift takes him up to the carbon chamber. Do we need to see him walking down the tunnel? no. Does all this need to be explained in the edit? Again, no.

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hmm if the carbon freezing chamber would be located in the main structure, then what is the place they fight in then? do we know? a large fin in an empty space in the city doing what exactly?! measuring gas levels?

 

I find it odd that that little "boble" on the top of the fin houses the whole carbon chamber...

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Ganamae said:

hmm if the carbon freezing chamber would be located in the main structure, then what is the place they fight in then? do we know? a large fin in an empty space in the city doing what exactly?! measuring gas levels?

 

I find it odd that that little "boble" on the top of the fin houses the whole carbon chamber...

Well in Ralph McQuarrie's pre-production paintings there were originally 4 structures. Kind of like a set of processing plants. It actually makes sense that the carbon chamber would be located in these structures. Any waste gets dumped down the core and jettisoned out the same type of tubes that Luke is sucked into and to the planet below. After all it is a gaseous planet so doubtful anyone is living below. If you look at the carbon chamber it isn't actually that big. So it is plausible that it can be situated in the dome. The whole section where they fight by the window is like the main control room

 

 

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 (Edited)

I never saw the vane as directly part of the carbon chamber.

I thought the vane and the rooms inside were part of a power plant of some kind (possibly using the up and/or down draught from the pit as a power source). The tendency of Lucas to recycle ideas and virtually the same concept turning up in TPM would seem to back up this personal theory. I imagine all of these concepts would have begun as bits of the Death Star when he was daydreaming The Star Wars into existence.

So while it made sense to put a power hungry process like the freezing chamber in an industrial zone near the power station they would be seperate areas in terms of functionality.

The area where Vader chucks stuff (technical term) at Luke seems to be full of control consoles and power readouts rather than anything directly associated with the freezing chamber which has a very different character.

I liked the extra vanes in McQuarrie's pre-production paintings but I can see why they removed them.

If they were as close as they seemed to be in the paintings Luke could have just jumped over to one of the other ones with his new Force skills rather than dropping down (anyone who's played Jedi Outcast would be used to this maneuver and the tedium of getting it wrong).

I suppose if the vanes were shown to be significantly far apart so that even a Jedi couldn't jump it (something which seems almost impossible to imagine the PT Jedi having a problem with) it would be nice to see them if they didn't get in the way of the scene.

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Actually all the structure needs is to be wider to accomodate rooms that large so simply making it bigger with slight tweaks would make a hell of difference. It goes from a big room inside when vader is as bingowings stated chucking things at luke to the width of a double wide trailer when they are fighting on the gantry. A simple resize is what that puppy needs. Its just to skinny in the establishing shots.

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Boy oh dear.........can open........worms everywhere....lol

It was just something that confused me......didn't mean to turn it into a big deal Ady.Sorry mate!

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adywan said:

 I'm still going to be making a model of it, but this is more to get rid of the flat painting than anything else.

Oh noes :P

 

3d ady.... 3D :)

 

-Angel

 

 

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i think this ought to be enough

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vaderios said:
adywan said:

 I'm still going to be making a model of it, but this is more to get rid of the flat painting than anything else.

Oh noes :P

 

3d ady.... 3D :)

 

-Angel

 

 

Why 3D when a physical model can be used?

My philosophy for these edits:

  If an element can be shot with a model then a model it will be....

  If it can't then CG will be used

 

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adywan said:

My philosophy for these edits:

  If an element can be shot with a model then a model it will be....

  If it can't then CG will be used

Impressive, most impressive.

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professa said:

i think this ought to be enough

 

That looks really good, no real need to build a model.

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Lol that looks similar to mine... :D some ages ago

yes ady i know and i love your thoughts about models and real life stuff.

But you started to model i think for the shield generator and then for the canyon. The canyon sequence yes it needs an extreme makeover.

But if you dont have plans to use complicated new camera movements to other shots then mattes or 3d are good :)

Just messin

 

-Angel

 

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adywan said:

Well in Ralph McQuarrie's pre-production paintings there were originally 4 structures. Kind of like a set of processing plants. It actually makes sense that the carbon chamber would be located in these structures. Any waste gets dumped down the core and jettisoned out the same type of tubes that Luke is sucked into and to the planet below. After all it is a gaseous planet so doubtful anyone is living below. If you look at the carbon chamber it isn't actually that big. So it is plausible that it can be situated in the dome. The whole section where they fight by the window is like the main control room

 

 

 

I often thought the same thing.  And with the way to scene flows in the movie, viewers would be more concerned for Luke surviving his encounter against Vader than they would about the logical location of the structures.

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 (Edited)

4 structures mean:

Filled unused space=good.

More logic approach=good.

Add depth to the field=good

Very difficult to apply it in the duel shots=bad (3d projection)

Confusing the focus interest=bad

More complicated camera movements=good and bad

No need at all= neutral (lol)

 

-Angel

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Ady, when Luke jumps off the platform, does he get sucked into that tube or does he purposly land in there? When I was young, I always thought it was just a coinsidence that he landed there. (And it looked so fake) But if it sucked him in, perhaps you should add some sort of vacuum sound effect. and speed it up so it doesnt look so fake when he goes in there.

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darthmunky said:

Ady, when Luke jumps off the platform, does he get sucked into that tube or does he purposly land in there? When I was young, I always thought it was just a coinsidence that he landed there. (And it looked so fake) But if it sucked him in, perhaps you should add some sort of vacuum sound effect. and speed it up so it doesnt look so fake when he goes in there.

 

Jedi can use the Force to cushin their falls.  And I know Luke wasn't offically a Jedi yet, but I think the Force was strong enough with him.  You could say he was sucked into the tube, but he still was able to cushin his fall through the Force.

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Sometimes in these films, you just have to toss logic out in favour of beauty. They're more space operaish than Hard SF.

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darthmunky said:

Ady, when Luke jumps off the platform, does he get sucked into that tube or does he purposly land in there? When I was young, I always thought it was just a coinsidence that he landed there. (And it looked so fake) But if it sucked him in, perhaps you should add some sort of vacuum sound effect. and speed it up so it doesnt look so fake when he goes in there.

yes good point.

And some more random camera move because it looks like reversed played footage ;)


-Angel

 

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vaderios said:
darthmunky said:

Ady, when Luke jumps off the platform, does he get sucked into that tube or does he purposly land in there? When I was young, I always thought it was just a coinsidence that he landed there. (And it looked so fake) But if it sucked him in, perhaps you should add some sort of vacuum sound effect. and speed it up so it doesnt look so fake when he goes in there.

yes good point.

And some more random camera move because it looks like reversed played footage ;)


-Angel

 

Some reversed smoke/vapors (sped up) also going into the tube would help the shot...

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adywan said:
vaderios said:
adywan said:

 I'm still going to be making a model of it, but this is more to get rid of the flat painting than anything else.

Oh noes :P

 

3d ady.... 3D :)

 

-Angel

 

 

Why 3D when a physical model can be used?

My philosophy for these edits:

  If an element can be shot with a model then a model it will be....

  If it can't then CG will be used

 

Ady, you're like the George Lucas we never had.

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SomethingStarWarsRelated said:
vaderios said:
darthmunky said:

Ady, when Luke jumps off the platform, does he get sucked into that tube or does he purposly land in there? When I was young, I always thought it was just a coinsidence that he landed there. (And it looked so fake) But if it sucked him in, perhaps you should add some sort of vacuum sound effect. and speed it up so it doesnt look so fake when he goes in there.

yes good point.

And some more random camera move because it looks like reversed played footage ;)


-Angel

 

Some reversed smoke/vapors (sped up) also going into the tube would help the shot...

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