Monroville said:
In this scene (with the first fly-over of the snowspeeders over the hill);
Maybe you could change the hill to something more appropriate, such as a snow mound as opposed to what looks like a Lilliputian mountain range. Also, would we see the multiple shadows of the snowspeeders on the ground as they fly overhead
No we wouldn't see any shadows from the speeders because they are not close enough to the ground in this shot. The mountains don't need to be changed. its the canon that's throwing out the scale in this shot. i may change the contrast of the background to give it more distance
Monroville said:
Also, in the Wampa attack, would it be conceivable to add a bit of blood to Luke and the Taun-Taun (maybe even show blood fly out of Luke's mouth when he is hit), be it in the initial impacts of the Wampa claw and/or when they fall down into the snow. An extra or alternative could also be to add some sound FX to indicate Luke's jaw breaking from the hit as well as the Taun-Taun's neck being broken (celery is a good stand by, if not sampling other movies that have some bone breaking sound FX).
Could also consider adding some bass to the Wampa's claw impacts (nothing too Michael Bayish) - just something to indicate a creaure with the power of an 18 wheeler behind it, and it's hitting Luke and his steed full force. Maybe you could show BOTH of the Wampa's arms and hands as it is choking/breaking the neck of the Taun-Taun. When we see the Taun-Taun (at 3:42) you could show 2 hands grabbing onto the Taun-Taun's neck and twisting (or at least manipulate the Taun-Taun head to violently turn to the right with a sudden SNAP sound FX)
You could also show the Taun-Taun's eyes get wider when it starts freaking out from smelling the Wampa, and/or even see if you could have the Taun-Taun spin it's head quickly to the left (at 3:40) to face the Wampa when Luke gets knocked off (to look at the sudden movement coming from its flank)
The problem with adding blood to a scene is that it can end up looking really fake. i've attempted to change the position of the claw as it strikes luke but the way he rolls as he is hit makes positioning the claw to strike his face impossible. plus his body hides most of the claw in that shot so i couldn't move it to in front of his head to accomplish this. Turning the wampas head or widening his eyes again may look good on paper but you have to remember i can only work with what is on the screen with things like this. But has anyone noticed that the wampa is actually backhanding luke in this shot. I guess they only made a right arm when it should have been swiping him with its lefts arm when he knocks him off
Monroville said:

You "could" change the footsteps in the background to go from the the center to Luke, as opposed to directly behind him. That would give us a better indication of how far he has walked.
I also noticed at the (3:54) scene in the youtube.com link, the entrance of the rebel cave is somewhat different that the one we see in the rebel transport scene.
the footsteps don't need moving. if you look at the video for that section you can clearly see which direction Luke is walking so moving the footsteps would screw this up.It's something that doesn't need to be done.
Also the problem with this scene , that has been mentioned before, isn't the fact that Luke turns his head too soon but way he follows the path of the falcon. I'll be doing something to fix this
The entrance to the rebel cave isn't different in that shot at all. its taken from a different angle and further away from the entrance
vaderios said:
Something I always bothering me was the the scene when vader puts his helmet.
We see Piett enter the room and from the outside we see officers walking around and same set from different angle
Maybe vader's chamber suits a place more silent and deep to executor, not in a place when he can be visible.
i don't think this needs changing. wouldn't it make better sense if his chamber was close to the bridge instead of being deep within the bowels of the ship? I can't help thinking of the scene in spaceballs if Vader needed to get to the bridge in a hurry if he was so far away from it in his chamber. lol
vaderios said:

a common misconception about the atmosphere of a planet. the atmosphere would only be visible around the light side of the planet and not the dark side.
Angel Blue01 said:
Hello there everyone.
First of all, like everyone else I want to thank Adywan for his spectaular work on ANH and I'm looking forward to ESB.
While I realize it's much too late for this to have a real effect on the project, I'd like to call your attention to an interesting Web site on lightsabres, specifically the page on ESB errors: http://www.thelightsaber.com/web/Goofs/ESB/esbgoofs.htm
While Adywan's ANH edit addressed some, but not all, of the problems mentioned there in ANH, I was hoping these problems with the lightsabres could be taken into account for ESB and ROTJ.
i'm pretty sure that all those errors on that site were fixed in ANH:R apart from the one shot of the length of Vaders sabre. All those errors are being fixed in ESB:R
Sojourn said:
Also, out of curiosity -- why did you flip the Executor bridge shot (minus the section in the middle, with Vader)?
it was for a couple of reasons. Piette kept changing sides of the bridge in the original so i have fixed this and he is now only on the one side throughout that sequence. i had to flip the last shot for continuity and also because the added visual reference of the control centre in the background
well the new fur came today and although its the correct colour the length of the pile may not be long enough for the wampa, but this was the longest pile that is available so i'm going to have to enhance it with some hair from party wigs. i guess that's what comes from living in such a crappy country. i can't seem to get anything i need over here