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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 267

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DuTwan said:
Bingowings said:
teharri said:
Bingowings said:

I actually like some of these lines, Could some of them be used be extending the shot of Leia looking out of the window?

The footage itself is pretty much beyond restoration.

http://www.youtube.com/watch?v=ez1DHPi68ic&feature=related

 

Nice find Bingowings! I also agree that the footage is beyond repair.

 

Welcome back Vaderios

It might not be beyond restoration if Lucas released all the cutting room floor stuff to a professional team but I can't see that happening.

The level of acting in these clips is better than anything in ROTJ let alone the prequels. Harrison is very Han here in a way that he can't seem to bother to be in ROTJ.

 

 

 I suppose yea just im presuming that because Harrison believed Han Solo should of died in this episode he didn't really wanna act as much :S?

It wasn't just Harrison, for a lot of people ROTJ seemed to be a contractural obligation piece. ESB on the other hand seems to have been a real labour of love (all be it rather flawed as we have all discovered).

 

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I'd say it might be technically flawed in a handful of spots, but the rest is pretty solid.

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Sluggo said:

I'd say it might be technically flawed in a handful of spots, but the rest is pretty solid.

I agree, its a pretty lovely segment I must say!

I am a kite dancing in a hurricane …

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vaderios said:

Oh well thats a lot a good updates since i left.

Nicely done. Now im back to action again :)

 

-Angel

 

 we need more of ur art here man!

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Hello there everyone.

First of all, like everyone else I want to thank Adywan for his spectaular work on ANH and I'm looking forward to ESB.

While I realize it's much too late for this to have a real effect on the project, I'd like to call your attention to an interesting Web site on lightsabres, specifically the page on ESB errors: http://www.thelightsaber.com/web/Goofs/ESB/esbgoofs.htm

While Adywan's ANH edit addressed some, but not all, of the problems mentioned there in ANH, I was hoping these problems with the lightsabres could be taken into account for ESB and ROTJ.

"Star Wars is supposed to be happy-go-lucky-let's-go-blow-up-a-Star-Destroyer [not like the New Jedi Order]"- Brendon C.

"Canon... includes the screenplays, the films, the radio dramas and the novelisations." -Star Wars Insider issue 23

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 we need more of ur art here man!

Well,

And with the curve thing planet,which i agree,

-Angel

–>Artwork<–**

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I think the curvature issue was already fixed by Adywan, but the others look quite nice. I love the new engine coloring. And hey, Hoth has an atmosphere!

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vaderios said:

we need more of ur art here man!

Well,

And with the curve thing planet,which i agree,

-Angel

 

Ady already fixed the curve as seen in his latest screencaps.

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Sevb32 said:

Ady already fixed the curve as seen in his latest screencaps.

 

Hmm nice! my power to observe seems to serve me "well" :S

 

-Angel

–>Artwork<–**

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great work! u never cease to amaze me

 

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 (Edited)

Something I always bothering me was the the scene when vader puts his helmet.

We see Piett enter the room and from the outside we see officers walking around and same set from different angle

Maybe vader's chamber suits a place more silent and deep to executor, not in a place when he can be visible.

So,

-Angel

–>Artwork<–**

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Ripplin said:

^Wow, great point! Some guy could look over and see something he shouldn't see. ;)

Welcome back, by the way. Do you have a new computer now?

Yes! Finally a good pc to work with. Now i can play 1080p :D

 

-Angel

 

–>Artwork<–**

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 (Edited)

In this scene (with the first fly-over of the snowspeeders over the hill);

http://img12.imageshack.us/img12/129/newestcomparisons1.jpg

Maybe you could change the hill to something more appropriate, such as a snow mound as opposed to what looks like a Lilliputian mountain range.  Also, would we see the multiple shadows of the snowspeeders on the ground as they fly overhead (I know the angle of the gun turret shadow is pretty long, which wouldn't explain the somewhat "noon-ish" sunlight covering everything - the gun turret shadow would indicate the sun is about the set)

I think it would be pretty cool if you shortened the gun turret shadow (say, maybe a 40° angle shadow on the turret as opposed to 20°), replaced the left hill with more of a snow slope and showed the shadows of the snowspeeders on the slope and ground as they all come over and at us.  It could help add to the sense of speed.

http://www.youtube.com/watch?v=JkywRUAd0_w&feature=related
Also (at 6:18), shouldn't the snowspeeder shadows be on the lower right of the vehicles, if we go by the shadow in the above picture?



http://www.youtube.com/watch?v=WAr4PIAZiqQ
(from 3:35 to 3:52)

Also, in the Wampa attack, would it be conceivable to add a bit of blood to Luke and the Taun-Taun (maybe even show blood fly out of Luke's mouth when he is hit), be it in the initial impacts of the Wampa claw and/or when they fall down into the snow.  An extra or alternative could also be to add some sound FX to indicate Luke's jaw breaking from the hit as well as the Taun-Taun's neck being broken (celery is a good stand by, if not sampling other movies that have some bone breaking sound FX).

Could also consider adding some bass to the Wampa's claw impacts (nothing too Michael Bayish) - just something to indicate a creaure with the power of an 18 wheeler behind it, and it's hitting Luke and his steed full force.  Maybe you could show BOTH of the Wampa's arms and hands as it is choking/breaking the neck of the Taun-Taun.  When we see the Taun-Taun (at 3:42) you could show 2 hands grabbing onto the Taun-Taun's neck and twisting (or at least manipulate the Taun-Taun head to violently turn to the right with a sudden SNAP sound FX)

You could also show the Taun-Taun's eyes get wider when it starts freaking out from smelling the Wampa, and/or even see if you could have the Taun-Taun spin it's head quickly to the left (at 3:40) to face the Wampa when Luke gets knocked off (to look at the sudden movement coming from its flank)

 



You "could" change the footsteps in the background to go from the the center to Luke, as opposed to directly behind him.  That would give us a better indication of how far he has walked.

I also noticed at the (3:54) scene in the youtube.com link, the entrance of the rebel cave is somewhat different that the one we see in the rebel transport scene.

 

         

 “You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”

– Homer Simpson

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Agreed about the Wampa knocking Luke off the Tauntaun, in the scene now, it looks as if the Wampas paw doesn't even come in contact with Luke's face, and all of a sudden when Luke is on the ground his face is bloodied.

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 (Edited)


 

Ok...I may be wrong here...but..  (and sorry for the pics....all I could find...:) )

 

We see this view in one part of the film....OK.... Earlier on we see it from a different angle when Vader chokes Ozzle......OK

So the scene when Vader is talking to Palps via the holograme, it's quite obvious it's meant to be the same room, as we see Vader walk, then kneel down, and right behind him is his meditation chamber. But the holo chamber is huge...soooo.....

 

 

 

 

http://www.facebook.com/DirtyWookie

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 (Edited)
Monroville said:

In this scene (with the first fly-over of the snowspeeders over the hill);

Maybe you could change the hill to something more appropriate, such as a snow mound as opposed to what looks like a Lilliputian mountain range.  Also, would we see the multiple shadows of the snowspeeders on the ground as they fly overhead 

No we wouldn't see any shadows from the speeders because they are not close enough to the ground in this shot. The mountains don't need to be changed. its the canon that's throwing out the scale in this shot. i may change the contrast of the background to give it more distance

Monroville said:


Also, in the Wampa attack, would it be conceivable to add a bit of blood to Luke and the Taun-Taun (maybe even show blood fly out of Luke's mouth when he is hit), be it in the initial impacts of the Wampa claw and/or when they fall down into the snow.  An extra or alternative could also be to add some sound FX to indicate Luke's jaw breaking from the hit as well as the Taun-Taun's neck being broken (celery is a good stand by, if not sampling other movies that have some bone breaking sound FX).

Could also consider adding some bass to the Wampa's claw impacts (nothing too Michael Bayish) - just something to indicate a creaure with the power of an 18 wheeler behind it, and it's hitting Luke and his steed full force.  Maybe you could show BOTH of the Wampa's arms and hands as it is choking/breaking the neck of the Taun-Taun.  When we see the Taun-Taun (at 3:42) you could show 2 hands grabbing onto the Taun-Taun's neck and twisting (or at least manipulate the Taun-Taun head to violently turn to the right with a sudden SNAP sound FX)

You could also show the Taun-Taun's eyes get wider when it starts freaking out from smelling the Wampa, and/or even see if you could have the Taun-Taun spin it's head quickly to the left (at 3:40) to face the Wampa when Luke gets knocked off (to look at the sudden movement coming from its flank)

The problem with adding blood to a scene is that it can end up looking really fake. i've attempted to change the position of the claw as it strikes luke but the way he rolls as he is hit makes positioning the claw to strike his face impossible. plus his body hides most of the claw in that shot so i couldn't move it to in front of his head to accomplish this.  Turning the wampas head or widening his eyes again may look good on paper but you have to remember i can only work with what is on the screen with things like this. But has anyone noticed that the wampa is actually backhanding luke in this shot. I guess they only made a right arm when it should have been swiping him with its lefts arm when he knocks him off

Monroville said:


You "could" change the footsteps in the background to go from the the center to Luke, as opposed to directly behind him.  That would give us a better indication of how far he has walked.

I also noticed at the (3:54) scene in the youtube.com link, the entrance of the rebel cave is somewhat different that the one we see in the rebel transport scene.

 

the footsteps don't need moving. if you look at the video for that section you can clearly see which direction Luke is walking so moving the footsteps would screw this up.It's something that doesn't need to be done.

Also the problem with this scene , that has been mentioned before, isn't the fact that Luke turns his head too soon but way he follows the path of the falcon. I'll be doing something to fix this

The entrance to the rebel cave isn't different in that shot at all. its taken from a different angle and further  away from the entrance

vaderios said:

Something I always bothering me was the the scene when vader puts his helmet.

We see Piett enter the room and from the outside we see officers walking around and same set from different angle

Maybe vader's chamber suits a place more silent and deep to executor, not in a place when he can be visible.

i don't think this needs changing. wouldn't it make better sense if his chamber was close to the bridge instead of being deep within the bowels of the ship? I can't help thinking of the scene in spaceballs if Vader needed to get to the bridge in a hurry if he was so far away from it in his chamber. lol

vaderios said:

a common misconception about the atmosphere of a planet. the atmosphere would only be visible around the light side of the planet and not the dark side.

Angel Blue01 said:

Hello there everyone.

First of all, like everyone else I want to thank Adywan for his spectaular work on ANH and I'm looking forward to ESB.

While I realize it's much too late for this to have a real effect on the project, I'd like to call your attention to an interesting Web site on lightsabres, specifically the page on ESB errors: http://www.thelightsaber.com/web/Goofs/ESB/esbgoofs.htm

While Adywan's ANH edit addressed some, but not all, of the problems mentioned there in ANH, I was hoping these problems with the lightsabres could be taken into account for ESB and ROTJ.

i'm pretty sure that all those errors on that site were fixed in ANH:R apart from the one shot of the length of Vaders sabre. All those errors are being fixed in ESB:R

Sojourn said:

Also, out of curiosity -- why did you flip the Executor bridge shot (minus the section in the middle, with Vader)?

it was for a couple of reasons. Piette kept changing sides of the bridge in the original so i have fixed this and he is now only on the one side throughout that sequence. i had to flip the last shot for continuity and also because the added visual reference of the control centre in the background

 

well the new fur came today and although its the correct colour the length of the pile may not be long enough for the wampa, but this was the longest pile that is available so i'm going to have to enhance it with some hair from party wigs. i guess that's what comes from living in such a crappy country. i can't seem to get anything i need over here

 

ANH:REVISITED
ESB:REVISITED

DONATIONS TOWARDS MATERIALS FOR THE REVISITED SAGA

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adywan said:
Monroville said:

In this scene (with the first fly-over of the snowspeeders over the hill);

Maybe you could change the hill to something more appropriate, such as a snow mound as opposed to what looks like a Lilliputian mountain range.  Also, would we see the multiple shadows of the snowspeeders on the ground as they fly overhead 

No we wouldn't see any shadows from the speeders because they are not close enough to the ground in this shot. The mountains don't need to be changed. its the canon that's throwing out the scale in this shot. i may change the contrast of the background to give it more distance

Monroville said:


Also, in the Wampa attack, would it be conceivable to add a bit of blood to Luke and the Taun-Taun (maybe even show blood fly out of Luke's mouth when he is hit), be it in the initial impacts of the Wampa claw and/or when they fall down into the snow.  An extra or alternative could also be to add some sound FX to indicate Luke's jaw breaking from the hit as well as the Taun-Taun's neck being broken (celery is a good stand by, if not sampling other movies that have some bone breaking sound FX).

Could also consider adding some bass to the Wampa's claw impacts (nothing too Michael Bayish) - just something to indicate a creaure with the power of an 18 wheeler behind it, and it's hitting Luke and his steed full force.  Maybe you could show BOTH of the Wampa's arms and hands as it is choking/breaking the neck of the Taun-Taun.  When we see the Taun-Taun (at 3:42) you could show 2 hands grabbing onto the Taun-Taun's neck and twisting (or at least manipulate the Taun-Taun head to violently turn to the right with a sudden SNAP sound FX)

You could also show the Taun-Taun's eyes get wider when it starts freaking out from smelling the Wampa, and/or even see if you could have the Taun-Taun spin it's head quickly to the left (at 3:40) to face the Wampa when Luke gets knocked off (to look at the sudden movement coming from its flank)

The problem with adding blood to a scene is that it can end up looking really fake. i've attempted to change the position of the claw as it strikes luke but the way he rolls as he is hit makes positioning the claw to strike his face impossible. plus his body hides most of the claw in that shot so i couldn't move it to in front of his head to accomplish this.  Turning the wampas head or widening his eyes again may look good on paper but you have to remember i can only work with what is on the screen with things like this. But has anyone noticed that the wampa is actually backhanding luke in this shot. I guess they only made a right arm when it should have been swiping him with its lefts arm when he knocks him off

Monroville said:


You "could" change the footsteps in the background to go from the the center to Luke, as opposed to directly behind him.  That would give us a better indication of how far he has walked.

I also noticed at the (3:54) scene in the youtube.com link, the entrance of the rebel cave is somewhat different that the one we see in the rebel transport scene.

 

the footsteps don't need moving. if you look at the video for that section you can clearly see which direction Luke is walking so moving the footsteps would screw this up.It's something that doesn't need to be done.

Also the problem with this scene , that has been mentioned before, isn't the fact that Luke turns his head too soon but way he follows the path of the falcon. I'll be doing something to fix this

The entrance to the rebel cave isn't different in that shot at all. its taken from a different angle and further  away from the entrance

vaderios said:

Something I always bothering me was the the scene when vader puts his helmet.

We see Piett enter the room and from the outside we see officers walking around and same set from different angle

Maybe vader's chamber suits a place more silent and deep to executor, not in a place when he can be visible.

i don't think this needs changing. wouldn't it make better sense if his chamber was close to the bridge instead of being deep within the bowels of the ship? I can't help thinking of the scene in spaceballs if Vader needed to get to the bridge in a hurry if he was so far away from it in his chamber. lol

vaderios said:

a common misconception about the atmosphere of a planet. the atmosphere would only be visible around the light side of the planet and not the dark side.

Angel Blue01 said:

Hello there everyone.

First of all, like everyone else I want to thank Adywan for his spectaular work on ANH and I'm looking forward to ESB.

While I realize it's much too late for this to have a real effect on the project, I'd like to call your attention to an interesting Web site on lightsabres, specifically the page on ESB errors: http://www.thelightsaber.com/web/Goofs/ESB/esbgoofs.htm

While Adywan's ANH edit addressed some, but not all, of the problems mentioned there in ANH, I was hoping these problems with the lightsabres could be taken into account for ESB and ROTJ.

i'm pretty sure that all those errors on that site were fixed in ANH:R apart from the one shot of the length of Vaders sabre. All those errors are being fixed in ESB:R

Sojourn said:

Also, out of curiosity -- why did you flip the Executor bridge shot (minus the section in the middle, with Vader)?

it was for a couple of reasons. Piette kept changing sides of the bridge in the original so i have fixed this and he is now only on the one side throughout that sequence. i had to flip the last shot for continuity and also because the added visual reference of the control centre in the background

 

well the new fur came today and although its the correct colour the length of the pile may not be long enough for the wampa, but this was the longest pile that is available so i'm going to have to enhance it with some hair from party wigs. i guess that's what comes from living in such a crappy country. i can't seem to get anything i need over here

 

I share ur pain there Adywan the UK is crappy!!! Even worse with the recession haha!

 

Never notices the lightsaber effects before in ESB, well i mean never noticed the mistakes shud i say lol

 

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vaderios said:

Something I always bothering me was the the scene when vader puts his helmet.

We see Piett enter the room and from the outside we see officers walking around and same set from different angle

Maybe vader's chamber suits a place more silent and deep to executor, not in a place when he can be visible.

So,

-Angel

That's interesting you think that, because I always liked how Vader positioned his chamber.  I think it shows how he wants to be close to the action.

 

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 (Edited)

You seriously want to tell me that Vader would be perfectly okay with a bunch of random-ass Joes having such a chance to glimpse him without his helmet on, or to have regular sneak peeks on the private meetings going on within?

Who said he would have to walk that far to get to the action of things anyway? It could be an extra room separating the main decks from his private chamber. It's not like it has to be a mile long corridor or anything.

"Fuck you. All the star wars movies were excellent. none of them sucked. Also, revenge of the sith is the best."

- DarthZorgon (YouTube)

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 (Edited)

As well as the party wig idea you could cannibalise and redress old faux fur coats too.

It depends on what you are after.

If you want a full body suit that could be be tricky (this guy has a nice Bigfoot suit which might give you some ideas http://www.cryptomundo.com/cryptozoo-news/phoenix-yeti/ )but if you want a better puppet and arms you don't really need rolls and rolls of fur but just enough to cover Mr/Ms Wampa's modesty (or as Eric used to say "You can't see the join").

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 (Edited)

 

I'm going to have to agree with Vaderios and others.  It's a 8000-19000 meter (5-12 mile!) long ship, but from the reused hallways it looks like the entire movie takes place in about 2000 square feet.  We never see anything from the interior to make this look like the huge ship it is.  Maybe a change in hallway outside Vader's personal bunk would help that out.

And if there's all those officers outside, why couldn't they tell Vader about the energy shield?  I guess that Vader doesn't recieve calls in there, that's why someone had to go tell him personally, then he calls Ozzel from there.  It would help Veers' (right?) nervousness if there is no one around to help him if Vader decides to kill him.

Star Wars Revisited Wordpress

Star Wars Visual Comparisons WordPress

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DarkFather said:

It's not like it has to be a mile long corridor or anything.

SpaceBalls one of my personal favs....

 

I love everybody. Lets all smoke some reefer and chill. Hug and kisses for everybody.

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Adywan said:

Also the problem with this scene , that has been mentioned before, isn't the fact that Luke turns his head too soon but way he follows the path of the falcon. I'll be doing something to fix this

I always assumed that he listened to the Falcon before turning his head. So yes, no problem here. I need to check the way he follows the Falcon but I never felt anything really wrong in that scene.

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DarkFather said:

You seriously want to tell me that Vader would be perfectly okay with a bunch of random-ass Joes having such a chance to glimpse him without his helmet on, or to have regular sneak peeks on the private meetings going on within?

If Vader was your boss, would you take even the tiniest chance of getting sprung peeking in on his business when the door was open?

 

Yeah, me neither.