GoodMusician said:____________________________________________
here is the "nitpick list" of things to consider
- Color Correction (image1, image2)
- Continuity errors
- black R2D2 panels
- Saber colors
- Image Jittering
- Obi Wan's Ghost to always appear Transparent
- Remove black dot markers on wall where stormtroops lasers will hit (Bespin)
- Add blast marks to stormtroops who are shoot
- Change location of Laser shots where they hit the wall in same spot twice
- "Blood Stripe" on Han's pants color correction
- all jump cuts will be fixed (such as fast doors closing, ie the Bespin Carbonite Chamber fight)
- all mattes will be fixed (such as the "rebel hanger" shot)
SOUND:
- Boba Fetts Voice
- Changing the Wampa Ice Lair sfx (less obviously the Elephant/Rancor/T-Rex/Cloverfield Monster/Tie Fighter/etc.)
- Reinsert Audio bite of Lando's Mic (sfx)
- Add FX of MF landing gear retracting when taking off
- The wrist communicator between Lando and Lobot the same sfx as Luke and Han earlier and off sync
MUSIC:
- Reinstatement of Originally composed but Unused Moments as an extra feature
- Music Quality (rebuilding of soundtrack)
- Syncing transition between 'MAIN TITLE' and 'PROBE DROID' is a few seconds off
- Horrible Fanfare as Han enters Echo base
- Abrupt cut of music as 3P0 speaks to Han about Luke missing
- Abrupt Music cut off when Han is encased in Carbonite
- Resync Sheild Generator destruction music
HOTH:
- Tracks in Snow for Taun Taun (establishing shot)
- Transparency of Fighters corrected
- Probe Droid Reconnaissance background fix#
- Taun Taun Eyes (Even just pupils)
- Taun Taun shadows
- Taun Taun animation (motion blurs)
- Fix the boom mike reflection in Luke's goggles on the TaunTaun.
- Wampas hands have more motion when attacking (Sevb32 )
- Edge of Wampa arm puppet visible
- modification of MF turret during repair work (reference image)
- Additional details on the MF in hoth hanger
- Anthony Daniels chin visible during the “Deck Officer!” scene (Sevb32 )
- Deck Doors closing twice
- Probot destruction scene improved (image1 used as source, compared to image2)
- Remove Stick used to tip AT-AT over
- Add Luke to the shot of the AT-AT falling over
- More evacuation shots including paralyzed Star Destroyers or small skirmishes
- Removal/trimming of Wampa Ice Lair shots showing Wampa (If Wampa Ice Lair kept, add smoke/scorch to Wampa wound)
- More Expansive Battle (may include more Rebel/Empire troops, turrets and machines)
- May add snow storm elements to AT-AT battle
- AT-AT windows may not be red (to match interior cockpit scenes)
- 0:04:04 - Paint out crew-person’s hair at left side of screen.
- 0:09:55 - Move saber deactivation sound to 4 seconds later, or digitally retract saber earlier.
- 0:33:29 - Fix matte work on shield generator.
- 0:35:35 - Fix jump cut when snowtrooper is hit by blaster fire.
- 0:36:23 - Stabilise R2's text on Luke's readout. (When flying from Hoth)
- Frame missing from “This goes here, that goes there!” Watch troops on floor
- Matte painting of hanger before ion cannon scene will be altered
- More AT-AT's brought down. maybe Another goes down after Luke figures out how to take down (but is shot down)
- Larger blockade
- Larger Empire attack force
- Luke too easily escapes Blockade
- Red Bacta
- Entrance to the Echo Base hangar (outside doors) could show more than just BLUE
- The shot of the Probe Droid flying away from the crator (done in CG in the SE) looks bad. Perhaps some combination of the original with this redone one?
- Recoloring one of the officers sitting next to Lea in the control room as Han enters hair as to fix the camera flip.
- If you're keeping the SE Droid Crash /Exit with the new CG shot, be sure to fix the glitch in the arm near the end as it exits to the left. The Arm changes position
- shadows to speeders/falcon as they fly over snow on Hoth (provided the angle of the sun would realistically make a shadow visiable)
- Add more subtle display to Snowspeeder/At-AT Instrument panels
- Add burn marks to At-At's where shot by lasers (Can ice scorch??)
- Add Camera Shake to Luke's Snowspeeder Crash
- AT-AT driver helmet issue corrected (red stripe/no red stripe)
- Possible enhancement of Vader hologram in AT-AT
- Color correction/Design changes between model/full size Snow Speeders (cooling grates on back and orange stripes)
- Blue Rogue squadron helmet insignia colors and snowspeeder markings corrected
- Bad mixture of Luke element and speeder being crushed element
- Power/Shield generator destruction signified inside by lights flickering
- Removal of Wires holding speeders
- Update displays in Rebel Hoth Base ala Yavin Base in ANH:R (with some digital text/annotations, and flashing graphics and/or 3D graphics ala the Death Star viewer in AHH:R)
- After the Rebel Transport makes it past the disabled Star Destroyer, they should jump to hyperspace, in order to truly be "away"
- Taun Taun claw broken off in close up of luke muttering "Dagobah"
- Right before Han gives C-3PO "the finger" as they're trying to get the Falcon out of Echo Base the entire computer console prop shakes because he's leaning on it
- All shield generator shots are getting a make-over (probot scene, shield generator explosion, etc will be altered or new).
DAGOBAH:
- R2 readout on X-wing enhanced in some way (image1, image2)
- Emotions to Yoda (sketchrob)
- Yoda's skin color
- You're Lucky you dont' taste very good” restored
- More water dripping off X-Wing
- Deleted Yoda landing in Episode III shows more creatures. Incorporate some?
- Add Camera shake to Luke's X-Wing crash on Dagobah
- Add Missing push button to Luke's Lightsaber (when Luke meets Yoda)
- Add movement to fog for animal that Luke steps on
- Fix jump cut to Vaders mask exploding revealing Luke
- Remove Levitation Wires
- Fix motion of Luke's X-Wing landing on Dagobah (when Yoda force levitates out of the swamp and onto dry land; motion when coming down and Luke pats it with hand seems too awkward/fakey)
- Ground bowing under Luke as he walks past yoda saying "You want the impossible."
CLOUD CITY ( pg9, pg50, pg218, pg219, ):
- Removal of distracting SE elements (red thing on left )
- Luke will not scream when he lets go of the weather vane
- scorch marks to Hans cloths after interrogation (sketchrob)
- "Blood stripe" on Han's pants restored
- Finding a way to keep “Bring my Shuttle” and continuity and keep pace
- Added shot of the readout in the Falcon showing the “Lando System”
- Sky traffic after “evacuate” order
- Redundant backgrounds (Falcon/Slave I take offs, establishing shots, escape, windows)
- Bespin should look claustrophobic (Mining Colony); NOT like Coruscant
- Computerized Establishing Shots should be rethought, changed/removed. Stick out
- Windows/not windows continuity during Lando's treason
- 1:43:27 - Add windshield to Slave 1.
- Luke turns off/hands off lightsaber to offstage hand, but tip can be seen (after vader falls from carbon freeze platform)
- Possible expansion of scenes to add matte work
- Door frame that locks out R2 from following Luke was above floor level (R2 wouldn't have easily followed)
- Remove extra clothing used to hide Luke's “non-severed” hand
- Interactive clouds (arrival, and when looping around to get Luke)
- Reflections in 3P0 of Camera Crew – on conveyor to the incinerator
- Reordering Han and Leia talking/ Chewie finding whats left of 3P0 (BrachioInGen edit)
- Ceiling in Leia's quarters should be restored to Original (not fuzzily made to look like sky in SE)
- As Vader and Luke fight on Gantry, where filmed area ends and matte painting begins TOO obvious
- “Who are you!” voice for when 3P0 stumbles into the Troopers restored (or redub voice to sound like stormtroopers in ANH)
- remove obvious squib on Stormtroopers chest before Leia shots him in cloud city (Just before Leia gets in the elevator).
- when Chewie bangs 3PO's head on the Falcon during the escape (3PO says "Bend down, that hurts" etc.) a fixture on the Falcon wiggles, making it look a little fake. But then again the Falcon is a "piece'a junk."
- Keep Spiral or add streaking stars as Millennium Falcon goes into Hypserspace
- Add 3PO coming down stairs of Bespin
- Fix Boba Fett's Knee guards being upside down in Carbon Chamber shots
- Add range finder lens to Boba Fett as he puts Han in cargo hold (it's missing)
- Remove Luke's Head poping back into the shot when he jumps off Carbonite platform
- Fix Jump-cut of steal gate doors closing behind Luke
- Add scortch marks to wall during Vader/Luke Lightsaber battle
- No visible damage to vader when luke hit shoulder
- Sevb32 suggests the removal of "cut tape" used when Vader slices the poles off in the final battle. Or at least, the making of a cohesive color as some shots show it to be dark/others silver.
- may alter/enhance hallway shots with original or new versions
- MF's landing gear will now retract when escaping
- Improvising the sunrise-from-space effects when you see the Falcon leaving Bespin being chased by TIEs
ASTEROID FIELD:
- 0:39:49 - Replace shadows of Falcon and TIEs on asteroid to be accurate to the shape of the ships.
- 0:52:04 - Erase the 'greeblies' falling off of 3PO when he interrupts Han and Leia.
- 0:52:16 - When an asteroid hits the command tower on a Star Destroyer, the tower just magically dissolves. The explosion will be changed (possibly make the asteroid bigger to account for the tower destruction as well as the SDs inability to destroy it with their lasers - maybe even show the SD shooting at it before impact rather that sitting there and "taking it". Also rather than just adding a different explosion, why not show the asteroid plowing through the SD tower as the tower bends backwards and blows apart around the asteroid?)
- add/enhance asteroid field outside of all SD window shots.
- Minocks- Something!
- Mynock audio will be fixed to sound like it is "outside" the cockpit when Leia sees them
- TIE fighters now fire at MF while chasing through asteroid field
- remove Han Mouthing Leia's "Hardly Enough to get me Excited"
- Fix TIE Fighter explosion through Asteroid crevice
- Add damage to asteroid from Bombers
- Replace tool in Han's hand with Blaster when shooting Mynock
- The course of the Falcon as it exits the slug should be more dynamic
- enhance inside/outside of Space Slug during MF escape
- Fix asteroid collisions/explosions in space (they collide, but shouldn't explode unless hit by a laser or there is some sort of hot gas inside them)
- Fix explosions on asteroids on shot where Star Destroyer blasts them with its lasers (such as the asteroid exploding BEFORE the SD laser hits it).
- Altered 3 SD collision when MF goes vertical to adjust for bridge view (closest SD to Avenger is now on Avenger's left as opposed to right side).
EXECUTOR (Empire General):
- All Star Destroyer engines will be colored blue, as in ANH
- Emperor's Hologram (stabilize hologram image and replace SE dialogue with original dialogue)
- The Bounty Hunter Scene could use subtle emotes/updated Bounty Hunters/Droids (sketchrob)
- See the Fleet enter the Hoth System
- Fix "engine flare" overlapping hull issue on Executor when entering Hoth system
- 1:13:36 - Remove Needa's blink (after being choked) when Vader's cape swipes past his face.
- 1:43:27 - Add windshield to Slave 1.
- Open the Film with the Executor or with an expansion of the first shot of the Imperial Fleet (Inclusion of DS2?)
- Add camera shake as Stardestroyers shields collide when they "take evasive maneuvers"
- Fix Imperial officers rank pins/cylinders
- Replace Needa's shuttle with Lambda-Class T-4A a different shuttle
- Move Slave 1 ship farther back while following MF/ also enhance ship displays
- Add display to Boba Fett's Range finder when it is down
- When Stardestroyers Collide (sounds like an album) have explosions (maybe just glimpses in distance and/camera shakes
- Shadowing Cruiser under the Executor (flipping with same shot used earlier for 'The First Catch of the Day')
- add access way/door/ladder to the bridge pit crew area.
REBEL FLEET ( p6, ):
- Adding Ships: A-Wing, B-Wing, Mon Calamari Cruiser?
- Hyperspace Jump
- Fix Luke getting his mechanical arm FX (bottom half looks too fake)
- Altering MF's departure from the rebel fleet (removal/replacement of "galaxy shot" outside window)
RELEASE VERSIONS: p91
up to page 101 as far as updating with image links
ITALICS - In Debate/Suggestions
(*) - reference page #s where ideas are being discussed
This list was created to re-iterate what GoodMusician has created, but to help certain changes stand out, as well as to give a list that will be currently updated. If anyone has more information to help update this list (be it things that will happen or things that WON'T), let me know and I can add or subtract from the list to keep it up-to-date and cleaned up from suggestions that are either "on the fence" or won't be happening at all.
1/26/09 - 1:47pm:
To keep this section as clean as possible (so we don't get to 100 pages or so), please private message me any ideas/suggestions/changes that need to be updated, and I will respond via PM as well as change the list accordingly. If there's something you don't see or something that needs to be changed or deleted, just let me know.
1/31/09 - 10:50am:
if someone could PM me the various page numbers in the ESB:R suggestion section where certain things are brought up, I will add the links here so when anyone checks this list, there will also be direct links to the suggestion sections pertaining to the changes.
And a link to a possible ESB restoration.