adywan said:Hopefully i will be using a model shot for the Falcon instead of the painted matte because it lacks detail so the windows will be changed. There are actually a couple of things that i need to fix for the landing shot that i'm really surprised that ILM didn't fix for the SE. The main one is the tiny cloud car that looks like it flies right through the falcon. If they had digitally re-composited all the FX for the SE then this mistake would not still be there. I'm starting to really question the truth of what was said in all those making of the SE docs.
The other thing in that shot is that as the falcon lands on the platform you can see the platform moves/ wobbles but the matte sections remain static. And i have already added the falcon lights to this shot but i like the idea of them turning on as it lands so i'm probably going to go with that idea.
Ha ha, I happened to only notice those 'cloud car' and slight 'platform wobble' problems myself last night, but had convinced myself that I was imagining things, and that the 'shadow movements' of the Millennium Falcon in the above shot were giving an 'optical illusion' in some way. Good to know I wasn't seeing things that weren't there.
This 'model' thing you mention, that will improve the look of the cockpit 'windows' too, sounds awesome by the way. :)
I'm glad you happen to like the idea of the lights switching on, once it actually has landed, Adywan. Can I suggest it might look good if they just come on at the same time that the Millennium Falcon's 'landing gear' 'depresses' down onto the platform (indicating it's FULLY landed), which happens just after the 'jets' shoot out. They would still be seen long enough for a subtle moment, before the shot cuts to the next one of Han emerging. If you personally prefer that they come on at a point before this, cool beans, as I'm just glad they will be seen in this shot somewhere.