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Post #334723

Author
topdawg193
Parent topic
Kingdom of the Crystal Skull Edit Suggestions
Link to post in topic
https://originaltrilogy.com/post/id/334723/action/topic#334723
Date created
30-Oct-2008, 8:26 PM

Great edits there man! Taking away those few offensive moments in each really does improve the sequences a lot.

Really, they're practically perfect, but if I had to be a nit-picky pain in the ass :) ...

- Now that the trouser-ripping is cut, could we cut Mutt's 'oh, shit...' in the truck? And just go from Mutt tossing Indy the knife, to the knife landing on Indy's soulder, then straight to Indy dropping the knife behind him?

- Are you planning on adding the missing nozzel-flash to Spalko's gun at 0.04.56 (of your clip)?

- Is there any way of making Mutt go straight for the hilt of the sword, and not the blade first? This is at 0.05.51/53 ; is there any way to cut straght into this scene here so that he reaches straight for the handle? Lol, this always irked me - why the hell does he go for the sharp blade? Seems like a stupid thing to do, especally for someone so skilled at fencing/with switch blades.

- Although for like a nano-second, you can still see a couple of CG monkeys attacking a Russian soldier in Spalko's jeep just as Mutt jumps across to Indy's; could Mutt getting into Indy's jeep with the skull be handled in another way, perhaps, to eleminate this? Can these pesky CG monkeys be totally removed? I remember jedi jira's edit of this not having the CG monkeys in Spalko's jeep - did that edit not remove the wide-perspective shot of Mutt jumping or something?


Anal-retentiveness aside though, I can't wait for this edit; top stuff!