Ziz said:doubleofive said:Ziz said:doubleofive said:2) After the generator on Hoth is blown up, is it possible to make the lights dim momentarily in the corridor that Han is rushing through, to show the instant before the emergency lights kick in? Or perhaps if possible add a reddish tint to the corridor scenes to indicate emergency power?
This would be awesome. I thought it was strange that they lost their generator but they still seem to have full power...
Not necessarily. The SHIELD generator got blown up. POWER generators are something separate. There's no reason to believe the two were physically connected. Logically, they shouldn't be.
If the power generators failed and the shield generators were run by them, then the shield generators would turn off and the shield would be down.
Likewise the reverse - if the shield generators also provided power for everything else, then the whole base would go dark when the sheild generators were taken out.
By having the shield and power generators separate and independent, you're better off. If the shield goes down, you've still got power to run your equipment. And if power for the equipment goes down, then the shield is still protecting you while you work on restoring it.
That makes sense. Maybe I was confused because Veers says "Prepare to target the main power generator"...
He says "main generator".
Oh, ok. My fault. Still, maybe an explosion that large might knock out main power, at least for a second. My vote is still for lights flickering/dimming momentarily. I wouldn't leave them off for the whole rest of the scene, as that would be too much work to have them constantly flickering or changed to red. Besides, changing it to red would negate the color correction Ady is working on right now!