caligulathegod said:
I do plan on experimenting with a technique that should work. Muxman allows you to do a sort of poorman's seamless branching, as long as the alternate scene is exactly the same length as the original.
That sounds like a very time-intensive and kludgy way of doing multi-angle. The bad things about multi-angle (the low bandwidth ceiling and lack of progressive frame support) still apply, I imagine?