Octorox said:I think many people have an incorrect idea of how much work goes into doing 3-D CG. To make those very few from-scratch 3-D shot elements used in ANH:R, I put in many man hours (plus three times as many un-manned rendering hours); talking months of work here, on stuff for just a handful of shots. Believe me when I say that CG software is definitely no joke -- and I'm not even a Maya user! :Dvbangle said:
Octorox said:
I personally think that ESB needs the most effects work of any of the OT. Lucas barely touched the effects (unlike ANH, where many shots were replaced with CG). And thus, ESB feels very dated (effects-wise I mean, the story is great). ANHR has a very pristine feeling because Ady chose to keep all of Lucas's CG as well as touch up and clean up the effects himself. Coming off of ANHR and watching ESB 2004, the movie looks like it was made 30 years earlier. If Ady wants his OT to feel consistent throughout, then he needs to do a LOT of work on ESB. The only elements that aren't noticeably badly composited are the walkers, and even they could use some stop motion blur or something. Everything needs it's color tweaked for consistency and I think Ady needs to really clean up all of the effects scenes. As long as we get at least as much work as was done on ANHR it should be great. This is a Revisited project, not a Preservation effort.
Adywan replaced GL's CG (or added to it) with his own CG. Adywan also dumped quite a bit of it into the bin.....thank you Adywan. :)
Actually, the only cg Ady added were new TIE fighters in the Yavin battle and the only CG he removed were some of the silly and intrusive creatures and robots in the sequence entering Mos Eisley...
Post #324045
- Author
- WXM
- Parent topic
- STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW
- Link to post in topic
- https://originaltrilogy.com/post/id/324045/action/topic#324045
- Date created
- 16-Jul-2008, 4:07 AM