Here are some random thoughts about your rip Arnie.d:
That's a lot of noise (but I guess we had been warned of this by Laserman) on those laserdiscs. This makes it difficult to turn up the saturation, contrast and sharpness without making this thing nearly unwatchable. I tried to do some noise removal in my script, but still not enough in my opinion.
There is some sort of ringing or haloing most noticable on straight vertical objects. My guess is that this is the LD player. These become even more noticable with any sort of sharpening that is added.
It's nice to see SW stable and DVNR smear free!
My Levels, saturation and Hue are just what I could do quickly. You may have more luck playing around with these in RGB space (of which I have little experience)
I'm still excited to see how different the 3 captures are in terms of noise. might be a little more that could be removed.
I'm going to start another thread on this, but the opening sequence (Tantive and Destroyer) stars and planet are totally different from the GOUT. It appears that the SE was used for the GOUT. Did we already know this?
Keep us up to date on any progress you make!
-G