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bkev said:
My issue with CG is that it allows for filmmakers to be lazy. Before, a certain amount of creativity was involved in making something look real; now, you can hire a fucking video game designer to do all your work and buy a blue background for their job.
My issue with CG is that it allows for filmmakers to be lazy. Before, a certain amount of creativity was involved in making something look real; now, you can hire a fucking video game designer to do all your work and buy a blue background for their job.
As opposed to hiring a fucking miniature crew and a fucking matte painter? There's absolutely no difference in the director's participation. They still just farm out the jobs to lackeys. And since when is difficulty directly proportional to quality? I can construct a Rube Goldberg device to fetch my newspaper for me, at the cost of thousands in materials and design, or I can just walk out the door and pick it up. Finding an easier way to do something isn't laziness, it's progress. It's how every industry on earth has streamlined its methods over the past 200 years. CGI is much more versatile than models, and it can look just as fake or just as real.