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Post #314589

Author
g-force
Parent topic
GOUT image stabilization - Released
Link to post in topic
https://originaltrilogy.com/post/id/314589/action/topic#314589
Date created
26-Mar-2008, 2:00 AM
Oldschooljedi said:

It seems, that there was something wrong with the EEDI2-plugin.
When I did encodings with "NNEDI(dh=true,field=1).TurnRight().EEDI2().TurnLeft()" the lasers of the imperial starship over Tattooine sometimes turned from green to white and looked a littlebit like bubbles.

Now I tried your script from the 20.03. with "NNEDI(dh=true,field=1).TurnRight().NNEDI(dh=true,field=1).TurnLeft()" and everything works fine.


Oldschooljedi, thanks for spotting this! I found the problem you are referring to, and it turns out that the error isn't in the EEDI2, it's in the motion compensation stage. I added "thSAD" to the MVCompensate lines, which fixes this problem. (see updated script on first page)
I've also moved the resized to before the TurnLeft, which speeds up processing a bit.

-G