Originally posted by: OBtwosy
Here's a very quick, rough mockup of discart for those who desire it. The DS is not very good res, since I'm screen cap-ing it off the avi on my computer. Ady, any way I could get a higher-res of this shot of the DS?
this is a small, lo-res mockup, not intended to a downloadable graphic yet

I wanted to go very minimalist with wording. in fact, if I used disc art I would do this without any words at all
thoughts?
That's a cool idea for the disk art!Here's a very quick, rough mockup of discart for those who desire it. The DS is not very good res, since I'm screen cap-ing it off the avi on my computer. Ady, any way I could get a higher-res of this shot of the DS?
this is a small, lo-res mockup, not intended to a downloadable graphic yet

I wanted to go very minimalist with wording. in fact, if I used disc art I would do this without any words at all
thoughts?
And for those interested (professa adyfan), I'll take the question about how the 3D stuff was done as that was in my ballpark for revisited. The 3D mesh of the DS 'plans' took me over a month to model, was done in LightWave, and the various anims using that mesh on off-and-on over the next seven months!

In regards to giving 3D software a try, just letting you know that it's cool, but not something you'll pick up in a day or two. Every aspect of it is pretty painstaking, from modeling to texturing, to rendering (and animation). It's too much to go into here. If you're interested in the how-to's, just google for "LightWave" or any of the other more widely-used-currently 3D apps (3D Max, Maya, Cinema 4D, on and on). There are many forums/websites full of people doing 3D with these programs, most of the posts on those forums being WIP threads where you can see how they get to the goal (I don't want to derail this thread into the techniques of modeling in LightWave
