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Post #305663

Author
Darth Chaltab
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/305663/action/topic#305663
Date created
7-Jan-2008, 11:42 AM
Originally posted by: Gaffer Tape
Originally posted by: C3PX
Originally posted by: Gaffer Tape
Thanks! And thanks for the help along the way. Hope it ends as well for you too!

And now... back to Super Mario Bros. 2 (The Lost Levels), my first download on the Virtual Console!


Wow, so when you say Super Mario Bros. 2 (The Lost Levels) I take that to mean they released to virtual console the original Japanese version of Super Mario Bros. 2 that was never released in North America other than as part of Super Mario All Stars as The Lost Levels. It has the old Famicom/NES graphics and not the 16bit SMAS graphics right? That is really cool. I wouldn't have imagined Luigi's jump to have been different back then, I thougt the only time his jump and traction were changed was in the North America version of Super Mario Bros. 2. Dave said they were different in Super Mario World too, out of all my years playing that game I really never noticed any difference between Mario and Luigi other than in their appearance. That is interesting.


Yeah, that's exactly what I meant. I put that in parentheses just so people wouldn't get confused. But it's sold on the Wii Shop (as SMB:TLL, although no graphical changes are in the game so it says Super Mario Bros. 2 on the title screen) for 600 Wii points. I'm not sure about this Super Mario World thing, though. I think maybe Dayv is thinking about the American SMB2 because they really don't have any differences in any game where Luigi is player 2. Except in the All-Stars release that contains Mario World, even the sprite is exactly the same.


Dayv might be thinking of the Game Boy Advance port of Super Mario World, where Luigi's sprite and abilities are closer to the American SMB2 version.