Now that I have a sixth gen. Nintendo console, I have finally started looking at what games they made for it, I knew they made a couple of Metroid games, but I was surprised to see how many Gameboy/NDS games there have been as well. It is funny that for close to 20 years there had only managed to be three Metroid games, The original, Metroid II for the GB, and Super Metroid for SNES. But now the amount of games with "Metroid" have more than doubled. Zelda feels the same way, from after Majora's Mask it seems they started releasing Zelda games left and right, most of them on portable systems though, when from 1985 - 2000 there were only six official Zelda games, now there are fourteen! Again, within just 8 years, the number of Zelda games managed to double. Same thing is true with Star Fox, though to a lesser extent (so far!). From 1993 we had Star Fox and then in 1997 Star Fox 64, a remake of the original. Then from 2002 to 2006 there have been three sequels. And with the Mario games... man... I am not even sure what should be considered the sequel to Mario 64. Mario has always been that way though. But with other series that I have liked so much for so long, it is kind of sad to see them cheapen by going for quantity over quality when it use to be the other way around. I can see a huge drop in quality with the newer Zelda games and the newer Star Fox games. Metroid Prime is the only of the new Metroid games I have played, it was the first new Metroid since Super Metroid, and it is amazing, to me it is what Ocarina of Time was for Zelda and what Star Fox 64 was for Star Fox. I haven't played any of the other ones, I am amazed at how many there are though. I hope it hasn't gone the quantity over quality path many other Nintendo titles have, but I don't think you can develope so many so fast and have them be as good as they ought to be.