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Post #297075

Author
lordjedi
Parent topic
DOOM (game) and STAR WARS
Link to post in topic
https://originaltrilogy.com/post/id/297075/action/topic#297075
Date created
11-Sep-2007, 4:07 PM
Originally posted by: skyjedi2005
i know doom was pretty much ripped off by game star wars : dark forces. a game that became later on part of the jedi knight game series.

The engines were actually completely different. Dark Forces was superior to Doom's single player, but it had no multiplayer aspect, which was kind of a downer at LAN parties. Unfortunately, LucasArts kept trying to reinvent the wheel, so every game after Dark Forces fell further and further behind the rest of the genre. That is until Jedi Knight 2 and Jedi Academy when they finally decided to license iD's engine.

Originally posted by: skyjedi2005
and doom ripped off castle wolfenstein 3-D, lol not much originalty going around then.


Seeing as how they were written by the same company (iD Software) that's not a very big surprise. And again, Wolf 3D was nothing more than Castle Wolfenstein from the Apple IIe written for PCs and with a 3D look. But again, Wolf 3D was not true 3D as evidenced by the character "sprites" and the levels (elevators and no staircases).

Originally posted by: skyjedi2005
Even now tons of game come out as nothing but halo clones.


I think you've got that backwards my friend. Halo, and 2 and 3, are nothing but clones of Doom, Doom2, Quake, Quake 2, Quake 3, etc, etc, etc. For some reason, people on consoles (specifically the XBox) think first person shooters and online play didn't exist before Halo. Well, they're wrong on both counts. The PC world had both for years before Halo came out.