do you have any idea how hard that is? that is a depth tracking shot across all three planes, horizontal vertical and depth, not including a twist in perspective on the helmet. that would take an inordinate amount of time to sort in comparison to the payoff.
No, I didn't know how hard it was to do something like that which is why I asked. Adywan is doing so many other incredible things with his edit that I didn't know if that was something he was going to tackle or not. It's certainly not a big deal to me, but I was just curious that's all.