Originally posted by: Darth Chaltab
Jed, it's always been this way in Zelda games. It's nothing new.
Originally posted by: JediSage
This saving problem is frustrating to me...it's poor design. They should have either TRULY allowed you to pick it up after saving and be where you left off, or remove the option.
Overall it's a big turn off for me. I'm assuming the Fire Dungeon in WW is not that difficult, being the first one, and yet I've spent about 2 hours on it and keep getting stuck at the beginning because I've got to take the kids somewhere...GRRRRRRR
This saving problem is frustrating to me...it's poor design. They should have either TRULY allowed you to pick it up after saving and be where you left off, or remove the option.
Overall it's a big turn off for me. I'm assuming the Fire Dungeon in WW is not that difficult, being the first one, and yet I've spent about 2 hours on it and keep getting stuck at the beginning because I've got to take the kids somewhere...GRRRRRRR
Jed, it's always been this way in Zelda games. It's nothing new.
Then it's always been shit design...
