logo Sign In

Post #276628

Author
C3PX
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/276628/action/topic#276628
Date created
11-Mar-2007, 11:52 AM
Originally posted by: Darth Chaltab
Originally posted by: C3PX
The 8 and 16 bit games have save states? Huh. No excuse for anyone not to play and beat Zelda II now. That would make a lot of those old games cake walks. Imagine playing Donkey Kong or Pac-Man and being able to constantly save the game and reload it if you loose a guy. Kind of takes the bit out of them.


Not quite, 3PX. You only get one save-state, and it only works when exiting the game to the Wii menu. It's just a way to quit playing the game and still keep your place, without having to deal with clumsy passwords.


AH, that makes more sense, I was thinking of the first peron shooter save states, where the instant you die you can just reload where you last saved. That is a good idea actually since some of those old games didn't have save options, or you had to use those passwords.

Cassidy, I wasn't refering to DKC, I meant the original Donkey Kong game. If you had save states you could just save the game at the beginning of every level and you would be through it in no time. You could even save it everytime you successfully make it over a barrel, that would really make it easy. Same kind of thing for Pac-man.

Those mine cart rides on Donkey Kong Country were always my favorite. They can be frustraiting, but man are they fun. Is this the first time you have played through the game?