Originally posted by: Darth Chaltab
Wait, wait.... Whazzat?!
Majora's Mask is one of the best in the series, though for very different reasons. There are only four dungeons, but they're all very good, and Majora's Mask comes closer than any other game in history to feeling like a real living, breathing world. How the heck did it feel like a rushed work?
Originally posted by: C3PX
Majora's Mask felt like a rushed work in order to cash in on the excitement of OoT.
Majora's Mask felt like a rushed work in order to cash in on the excitement of OoT.
Wait, wait.... Whazzat?!
Majora's Mask is one of the best in the series, though for very different reasons. There are only four dungeons, but they're all very good, and Majora's Mask comes closer than any other game in history to feeling like a real living, breathing world. How the heck did it feel like a rushed work?
Eh, I don't know. I know some people really liked it, but it never really clicked with me. It came out at a time where I didn't get a whole lot of time to play it, and after playing it for a while I kind of lost interest, just didn't hold on to me like all the others did. I picked it up sometime later and played it to the point where I got the Goron mask, then it got kind of cool and I invested some more time in it, then I got bored again, then finally a good two years after I bought it I finally buckled down and beat it. It wasn't a bad game, I just felt it was subpar. I know a lot of people who felt the same way about it. It did feel a little recycled with the reused sprites, but that didn't bother me too much, because it fit the whole surreal through the looking glass feel of the game (which was something I thought was a cool idea). Yeah, I guess that is why it came off as rushed to me, it was short and just about every single model felt recycled, I have always considered it more of an "expansion pack" to OoT. I must admit, the time travel was pretty cool though.
It seems every "major" Zelda game has kind of a lesser follow up game to accompany it. Not to say the lesser game is always bad, or even subpar, but they usually have to try something different to keep from reusing the main story again. For example:
Zelda with the Gannon/Princess Zelda story - by Zelda II which tries out a new style and formate and with a different story line
A Link to the Past with the Gannon/Princess Zelda story - Link's Awakening which takes place on some obscure island (but was a brilliant game, especially for the GB)
OoT with the Gannon/Princess Zelda story - Majora's Mask which follows an obscure story in some offbeat world
See what I mean? It was kind of tradition for a while there. None of the followups (in my opinion) have ever been quite as good as the main features. I definately wouldn't throw MM out, but If I were to choose between it an Ocarina, I would take Ocarina any day of the week.