Originally posted by: C3PX
Never got into that one much. Tried playing it a few times, but ultimately found it annoying and not too entertaining. Perhaps I didn't give it enough of a chance. I had high hopes for it since it was subtitled Super Mario World 2 and all, but I felt it didn't live up to SMW (which was a near perfect Mario game in my opinion. Absolutely fantastic. Especially if you played it from the context of upgrading from an NES with the wonderful SMB3 to a SNES when it first came out). The one thing about SMW that has always bothered me from day one is that the gumbas don't quite look right. They look more like balls with feet than walking mushrooms.
Never got into that one much. Tried playing it a few times, but ultimately found it annoying and not too entertaining. Perhaps I didn't give it enough of a chance. I had high hopes for it since it was subtitled Super Mario World 2 and all, but I felt it didn't live up to SMW (which was a near perfect Mario game in my opinion. Absolutely fantastic. Especially if you played it from the context of upgrading from an NES with the wonderful SMB3 to a SNES when it first came out). The one thing about SMW that has always bothered me from day one is that the gumbas don't quite look right. They look more like balls with feet than walking mushrooms.
SMW2: Yoshi's Island was an absolutely brilliant game. I only consider Super Mario Brothers 3 to be superior and that's only in a purely historical sense. Each level offered entirely new mechanics, challenges, and fun. That and the game was an exploration/find-everything gamer's dream. I still get orgasmic when I think of it today. And I shouldn't forget to mention how the graphics in the game were amazing. Not only were they pretty (in their crayon-drawn style) but the most impressive effects were actually used for gameplay purposes in the vast majority of cases! ::sigh::
The only downsides to the game were the sound of Mario's shrill crying (which you really wouldn't hear too often once you got good at the game) and the fact that the overworld map was so linear and closed.
About Nintendo Power though, I had always hated their reviews since they almost never offered real opinions unless it was absolutely safe for them to do so. But, other than that, I liked NP for the "inside" Nintendo information they often provided (with the Donkey Kong Country VHS being the pinnacle of that). In the SNES era they were the most bold when it came to their criticism and comparisons with competing consoles. With Gamecube it was almost like idiots were running the magazine. And, now with the dominance of internet, gaming websites I see virtually no reason to get a print magazine, much less Nintendo power.