Yeah, that's what I love about the Mega Man Anniversary Collection. The GameCube control configuration might have people scratching their heads, but it's a nearly perfect gameplay port right down to the rampant slowdown, which I loved. The only problems that I could tell was that the font for the opening text of IV was different and didn't synch up to the music properly, and that the music for VI was different than my original version (maybe, like OoT, they changed the music prior to or following the version I have). The only really big problem is that the ending for VII is completely gone because it was too hard for them to emulate the Mode 7 graphics. They've done it before, I don't see why they couldn't do it here!