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Post #266599

Author
ricarleite
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/266599/action/topic#266599
Date created
18-Jan-2007, 11:41 PM
SPOILERS!!!
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Yes, I can really relate to that. Took me a couple of days until I got back to the game, to face the castle, the final dungeon. I was ready to keep playing for hours, had my bottle of water, I was confortable in the sofa, I was ready to face a 5+ hours dungeon. "OK this is it, this is going to be hard, I'm not sure I'll make it today, might take a week before I take this thing down", I thought. So I found the front door closed, oh oh bad sign, looking for keys, so I went left, there are some... goblins, easy to kill, and then I can proceed... And then some bull riding to break the fences, and some fire lightning, moving some statues, moving some statues... There's the key, I get in, I won't even bother seeing what's on the right... Facing some previous mini-bosses... I'm cool with that... OK more fire lightining, oh I'm supposed to blow this out, cool, okay... So I move in, more lizards... There's a hallway, a dragon... Okay... Then there's the BOSS CHEST right there! WTF? "This has GOT to be a trap, this dungeon is going to drive me nuts, the bridge will break or something", I thought... And then... Wow cool, Link's old pals from the pub opened the way, nice cutscene, and... I've got the Boss Key. Like, the first freaking dungeon took me longer! And it was harder to get all those monkeys! Alright so I got back, okay a door, some stairs... Lizards... Oops nowhere to go, oh no, there's a place to hook the clawshot. Easy. So... Oh a path on the wall, gotta jump before the running spikes get me... More lizards... Oh the semi-boss from the time temple again, cool, he seems to be harder now. Alright, he's dead. Oh look, a closed door, I don't have that particular key, BUT THAT'S OKAY BECAUSE THE FREAKING BOSS DOOR IS RIGHT HERE! Why?! So I just play again after I finish it? Okay let's get in, nice cutscenes, nice to see Ganondorf again. Hmn, oh no, he got Zelda's body! Oh, the dillema! Should I strike her, or should I... oh okay, nevermind, I'll just reflect the energy ball she throws at me. Hard to get the timing just right... Okay got it. Ooo, he transformed into a bull... Alright it's easy to spot his way out, I'll just throw an arrow, and okay, easy... He changed strategy, should I change form? I guess so, and there's a VISUAL CLUE on the screen asking me to press A to grab him. Easy. So he's on the field now, on his... horse. Alright so Zelda will throw arrows and I just have to follow him and strike, right? Alright, he's on foot now, so... Okay I'll just get away form him, and keep pressing A when wour swords clash. Cool, this reminds me of Rocky for the Sega Master System, just smash buttons, A, A, A... He's on the ground, let me strike him so I can see his next form, and... What? WHAT?! He's dead?!

So maybe the programmers were sick of working on the game and just came up with a quick ending. Or maybe it IS supposed to be like this, we are rewarded with an easy dungeon and an easy final boss after all the hard work finishing the game...

Still, best Zelda ever, and one of the best games I've ever played.

SPOILERS!!!!