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Approaches to reduce telecine wobble?

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Being about to start on an anamorphic version of the GOUTs, I thought I'd ask if anyone has any ideas about reducing the telecine wobble so badly apparent in SW. I would think deshaker would try to cancel out pretty much any camera movement, and I haven't had any luck finding resources addressing this, except a couple of references to Mokey as a possible tool. Any thoughts, gentlemen?
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Any program with a good tracker would do, combustion, fusion...mokey is a different animal because it doesnt use track points but planes which would maybe help with a few of the more tricky shots.
The problem would be finding track points, i'd see if the left or right border has a non cropped film edge (I bet the master captures do but the dvd would most probably have these borders cropped out) you could then do a 1 pass track throughout the whole movie, I doubt it though.. otherwise your basically stuck with doing each scene ..and with scenes with full movement it would be an horrendous project to attempt i would imagine
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A perfect tool for this is SteadyMove by 2d3. It automatically tracks and stabilizes given footage by averaging its movement (meaning that existing camera motion/motion in the frame is kept). Should work pretty well on the wobble.
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Thanks for the suggestions, guys...I'm thinking it would have to be shot by shot for sure...which would suck. Most likely I'll look into the effects overal of doing some specific shots that bug the hell out of me (like the pan down...it's particularly noticable there). I'll look into SteadyMove though as well.
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Remember it isn't just telecine wobble that your are contending with, but also gate weave in the camera itself. When pin registered cameras are not used, the film can weave left and right as it passes through the gate.
If your telecine process then adds different gate weave as well, you have two levels of movement which can make it look more pronounced.
So yes, it is a shot by shot fix, and you need to have a very good tracker. The good news is if there is nothing easy to track in the scene, then your eyes and brain have trouble tracking as well, so it is harder to see the wobble in those scenes and you can usually leave them alone.