Today games like the "Rogue Squadron" series transported the "Rebel Assault" principles into realtime graphics, which of course is much more exciting than the pre-rendered flight paths of RA. Yet I still think both "Rebel Assault"-games were ground breaking... the first one of course a lot more then II.
Today games like the "Rogue Squadron" series transported the "Rebel Assault" principles into realtime graphics, which of course is much more exciting than the pre-rendered flight paths of RA. Yet I still think both "Rebel Assault"-games were ground breaking... the first one of course a lot more then II.