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First of all, don't get this the wrong way, your covers are pretty damn nice, at least design-wise. But on the technical side I've got some major criticism on most of your covers:
First of all, the resolution of most of your background textures is way to low to be simply upscaled to the size of a DVD-cover. I know, most people don't mind about this, but there's nothing better than a nice, pristine texture at full resolution. The standard Mayang.com-"brushed metal" texture on your latest covers, and especially the leather texture on one of your earlier designs just don't cut it anymore at that size. But getting textures isn't as hard as it might seem. Scanning or photographing stuff you've got lying around - old paper, book covers, cloth, whatever... - can be layered on top of each other (even on top of a Mayang-photo) to create new, and way more detailed textures. The pattern-generator in Photoshop CS (and above) is a pretty nice tool for stuff like this as well, though it only works with rather random textures.
The second point of criticism is the detail on laying out your design elements. If you compare the six "brushed metal" covers, you see that neither text nor logos are in the same place on each cover. This is something that bothers me with a lot of retail DVD-covers... when the spine-logos of several DVDs are positioned differently on each and every cover. Even the "Star Wars"-discs from the same box have this problem, and I guess fan created covers should have this fixed.
OK, hope this doesn't come off too bad. Keep up the great work, and I hope this criticism was rather constructive.