logo Sign In

Post #215320

Author
Erikstormtrooper
Parent topic
The legendary "Starkiller Ranch" Thread
Link to post in topic
https://originaltrilogy.com/post/id/215320/action/topic#215320
Date created
1-Jun-2006, 11:32 AM
Originally posted by: PaulisDead2221
The only problem is the background music and ambience that--whether you modulate it, reorder it, or reverse it--will show up under the Neimodian dialogue you create. This was something I ran into when I tried to re-edit the prequels.


I'm not saying we should re-use the Duros dialog from the cantina. I'm saying we should manipulate some other audio to make it sound similar to the Duros dialog. For example, we could take the Niemodian dialog from a forign track of Episode I (like Japanese), slow it down slightly, take out all the high frequencies, increase the bass, and maybe add a slight reverb or something. I'm no audio specialist, but something like that might sound close enough to the Duros in the cantina.