It's no problem since all I need is a couple storyboards from it, and the audio.
There are a lot of pops and errors in the audio on the Emule workprint too ... mostly during Zigzag's lines .... interesting because in my cut, I'm not USING most of Zigzag's lines from the workprint. So that works out okay.
=D
Clearly no matter how good the quality of the workprint gets, this is still the one to watch ... as any errors that come up, I can fix 'em ...
Apart from the better picture and sound quality and finished shots .... heh.
Anyway.
I've got the shot of Yumyum holding her nose working a bit better now.
I'm running it reverse in heavy slow motion, and then using a trick I developed for some Calvert shots of the One Eye War machine on fire that were animated on threes which I needed on ones ... I place other frames over it at lower opacity so each shot blends into the other, giving the impression of more inbetweens than are there.
The shot isn't great, but the timing on it is perfect.