So I’ve been trying to work on the full, no-score version of Rogue One that I told y’all I’d do after this was completed, but for whatever reason, Vegas or the source files are just not cooperating: I’m having to deal with randomly corrupted renders and desynced/inaccurate timelines. It’s been extremely frustrating just to render out the newer versions and I’m still working out the kinks from any sporadic feedback here or there.
That said, it’s just slowed the process/ my enthusiasm, I haven’t given up completely. What I do want to get a bead on is whether I should still go out of my way to re-insert / undo the rearranging / recreate the foley for the bits I had already cut. That was the plan, but is ultimately proving more annoying than I honestly have free time for nowadays. The technical issues are making an already pretty laborious process tedious.
I feel like some of you wouldn’t mind if I just deleted the score tracks from the existing Andor edit, but it wouldn’t be the resource I wanted it to be. What do y’all think?