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STAR WARS: EP VI -RETURN OF THE JEDI "REVISITED EDITION"ADYWAN - ** PRODUCTION HAS NOW RESTARTED ** — Page 157

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The second one is just awful. He’s made the OT look worse in order to help it be less jarring with his renders.

I mean that’s a little harsh. Anyways I remember Ady putting out a call for FX help and this stuff looked really solid. Harsh edges and things of that ilk can be adjusted with direction and revisions. You can always clean up, soften a frame, etc with time and adjustments. Anyways just saw some decent talent and thought to toss in here for some possible inspo or networking.

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Bepis28 said:

The second one is just awful. He’s made the OT look worse in order to help it be less jarring with his renders.

I mean that’s a little harsh. Anyways I remember Ady putting out a call for FX help and this stuff looked really solid. Harsh edges and things of that ilk can be adjusted with direction and revisions. You can always clean up, soften a frame, etc with time and adjustments. Anyways just saw some decent talent and thought to toss in here for some possible inspo or networking.

From a color standpoint it looks horrendous. The contrast (which is already crushed to hell in the blu-ray had been cracked to 11, such completely undermines the HDR. Also, Adywan has pretty much finished the HD version and is finishing up and entering into the audio side of things (from what I can gather). I don’t recall him asking for fx help…

-TGWNN

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 (Edited)

From a color standpoint it looks horrendous. The contrast (which is already crushed to hell in the blu-ray had been cracked to 11, such completely undermines the HDR. Also, Adywan has pretty much finished the HD version and is finishing up and entering into the audio side of things (from what I can gather). I don’t recall him asking for fx help…

straight from the word press site. New Year 2025 Update:
"Back to ROTJ:R now …

In a few months, once the graded source file is complete and the editing had begun, I will be putting a shout-out for help with FX work. I will need more help for this edit so I can ease the workload not only on myself but also Andreas who has been relentlessly doing the CG model work for these edits since ESB:R. So keep an eye out for this."

from a color standpoint yes. Fairly obvious, I’m talking as someone modeling, animating, etc, Ady can handle the color, AND can provide art VFX direction. Its not face value. In the work I do I’m constantly asked to tweak color, adjust things, all the time. It goes without saying. Anyways just tryin to help do some talent sourcing, but like everything on the internet, everyone’s a critic.

Also yes to him finishing up ANH, but you never know on that end, there’s probably still help that can be needed, and it most likely is the last shots in that Yavin battle I’d wager a guess (I’m wagering a guess, emphasizing here, I’m not a fly on the wall in his editing suite) and I was mostly sharing this for ROTJ inspiration anyway. Thought that first guys stuff was solid, can do a few shots here and there and take the workload off of Ady and Andreas. It takes a village

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Bepis28 said:

From a color standpoint it looks horrendous. The contrast (which is already crushed to hell in the blu-ray had been cracked to 11, such completely undermines the HDR. Also, Adywan has pretty much finished the HD version and is finishing up and entering into the audio side of things (from what I can gather). I don’t recall him asking for fx help…

straight from the word press site. New Year 2025 Update:
"Back to ROTJ:R now …

In a few months, once the graded source file is complete and the editing had begun, I will be putting a shout-out for help with FX work. I will need more help for this edit so I can ease the workload not only on myself but also Andreas who has been relentlessly doing the CG model work for these edits since ESB:R. So keep an eye out for this."

from a color standpoint yes. Fairly obvious, i’m talking as someone modeling, animating, etc, Ady can handle the color, AND can provide art VFX direction. Its not face value. In the work I do i’m constantly asked to tweak color, adjust things, all the time. It goes without saying. Anyways just tryin to help do some talent sourcing, but like everything on the internet, everyone’s a critic.

Also yes to him finishing up ANH, but you never know on that end, there’s probably still help that can be needed, and I was mostly doing this for ROTJ anyway. Thought that first guys stuff was solid, can do a few shots here and there and take the workload of Ady and Andreas. It takes a village

Everything I said was in the context of the second clip which is for ANH. Therefore I stand by everything I said. The ROTJ video looks pretty good, it was actually recommended to me a few days ago if you can believe it. I was just “criticizing” (which btw this is a forum not an echo chamber) the first video.

-TGWNN

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 (Edited)

Everything I said was in the context of the second clip which is for ANH. Therefore I stand by everything I said. The ROTJ video looks pretty good, it was actually recommended to me a few days ago if you can believe it. I was just “criticizing” (which btw this is a forum not an echo chamber) the first video.

Gotta lead with that next time.

But also I’m providing my context, which is different roles and people can tackle different tasks, clearly color was off but that dive down shot of the formation split of the Y wings and X wings and the sun in the background… pretty sick stuff. You know you pick the good stuff, not tear the whole thing apart. (though you get credit for specifying color standpoint, which btw I never thought the color was great either, but I thought that kind of went without saying… but I guess I have to be extremely punctual and concise with my prefacing)
Have Ady mask some stuff off adjust the color and contrast, boom. off to next thing in the pipeline. I stand by what I said.

I can believe someone recommended it to you, cause you know, its pretty solid. Came up in my algo. Anyways just trying to help this Andreas fellow and Ady. I’ll just sit back now

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 (Edited)

Forgive me if this has been mentioned in the 157pages of this thread yet but in the current version Jerjerrod slows down and freezes (very artificially) to extend the scene for the transition to the droids approaching Jabba’s palace. It always bugged me as a kid. I don’t know if removing the saber construction scene meant they didn’t have enough frames accounted for but I hope it can be fixed. Either by using AI to add the missing frames or by doing some sort of edit to something else.

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Bingowings said:

Forgive me if this has been mentioned in the 157pages of this thread yet but in the current version Jerjerrod slows down and freezes (very artificially) to extend the scene for the transition to the droids approaching Jabba’s palace. It always bugged me as a kid. I don’t know if removing the saber construction scene meant they didn’t have enough frames accounted for but I hope it can be fixed. Either by using AI to add the missing frames or by doing some sort of edit to something else.

This has already been fixed, in the last video Adywan uploaded…

-TGWNN

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That guy with no name said:

Bingowings said:

Thanks.

Here’s the video:
https://youtu.be/Gy8b1L318Sw?si=YzvARqH7fK4nQvbb

Many thanks. It’s easy to miss things on a thread this large. I wish Star Destroyer approach was extended so after the shuttle and TIEs launch it just kept going until it was a very small in frame giving the Death Star a bit more scale. Only Rogue One really demonstrates the scale of a Death Star. The ROTJ one looks like pacman. 😁

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https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”

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oh_riginal said:

https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

Screenshot?

-TGWNN

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That guy with no name said:

oh_riginal said:

https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

Screenshot?

I don’t think a screenshot would show what I’m seeing. You have to see it in motion.

“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”

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oh_riginal said:

That guy with no name said:

oh_riginal said:

https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

Screenshot?

I don’t think a screenshot would show what I’m seeing. You have to see it in motion.

If you’re talking about this shot:

I don’t see the problem you’re talking about, the ships are not moving “in perfect unison” they’re traveling at different speeds and from different angles…

-TGWNN

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oh_riginal said:

That guy with no name said:

oh_riginal said:

https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

Screenshot?

I don’t think a screenshot would show what I’m seeing. You have to see it in motion.

You can link to specific timecodes in youtube links. You can also create GIFs.

Anyway, I don’t think they all move in unison. Each of those ships, as well as the tunnel and the cockpit overlay are separate elements, filmed separately. Other than any issues with the later remastering recomposites, it’s likely exactly what the effects team intended. This isn’t even one of the overly complex parts of the battle that got cut down for budget/time reasons. And again, I don’t see the problem you’re describing.

ROTJ Storyboard Reconstruction Project

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How do I word it that makes sense…

Okay, so the cockpit itself is static throughout the shot, as it should be. The tunnel walls move to the left, to give the illusion that the Falcon is veering to the right to avoid impact. As that motion is happening, notice that the motion of the ship’s (Y-Wing?) flight remains perfectly static in the same way the cockpit does, making it almost look like a 2D image sitting still while the background moves to the side.

Am I really the only one who sees it this way? I even think the same issue is happening with the X-Wing, though it’s less noticeable because it is also spinning slightly, which masks its lack of motion to adjust to the backgrounds movement.

I’m over here wondering if I’m crazy, cause this has bothered me for literally decades (even moreso since fanedits became a thing.)

“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”

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oh_riginal said:

How do I word it that makes sense…

Okay, so the cockpit itself is static throughout the shot, as it should be. The tunnel walls move to the left, to give the illusion that the Falcon is veering to the right to avoid impact. As that motion is happening, notice that the motion of the ship’s (Y-Wing?) flight remains perfectly static in the same way the cockpit does, making it almost look like a 2D image sitting still while the background moves to the side.

Am I really the only one who sees it this way? I even think the same issue is happening with the X-Wing, though it’s less noticeable because it is also spinning slightly, which masks its lack of motion to adjust to the backgrounds movement.

I’m over here wondering if I’m crazy, cause this has bothered me for literally decades (even moreso since fanedits became a thing.)

I see it too. I don’t think you’re crazy. As the cockpit swerves right, the angle of the ships ahead should change ever so slightly… but… should they? The camera angle is from inside the cockpit, but it doesn’t move with the cockpit, so its point of view on the ships ahead doesn’t change. It’s probably correct, but it does look a bit uncanny, and like a 2d element moving across a 2d plane.

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henzINNIT said:

oh_riginal said:

How do I word it that makes sense…

Okay, so the cockpit itself is static throughout the shot, as it should be. The tunnel walls move to the left, to give the illusion that the Falcon is veering to the right to avoid impact. As that motion is happening, notice that the motion of the ship’s (Y-Wing?) flight remains perfectly static in the same way the cockpit does, making it almost look like a 2D image sitting still while the background moves to the side.

Am I really the only one who sees it this way? I even think the same issue is happening with the X-Wing, though it’s less noticeable because it is also spinning slightly, which masks its lack of motion to adjust to the backgrounds movement.

I’m over here wondering if I’m crazy, cause this has bothered me for literally decades (even moreso since fanedits became a thing.)

I see it too. I don’t think you’re crazy. As the cockpit swerves right, the angle of the ships ahead should change ever so slightly… but… should they? The camera angle is from inside the cockpit, but it doesn’t move with the cockpit, so its point of view on the ships ahead doesn’t change. It’s probably correct, but it does look a bit uncanny, and like a 2d element moving across a 2d plane.

Thank you.

I mean, if the ship just veered over a second earlier or later, it might eliminate the problem. Instead, it looks like it is added to the image the same time the cockpit was and no one bothered to do anything with it.

“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”

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oh_riginal said:

https://youtu.be/xPZigWFyK2o?si=T6kamsDQXcdtyT2G

In this clip, at around 5:36, there’s a moment from the Falcon’s cockpit view where it seems Lando has steered the ship to avoid hitting a wall, but the elements used for the ships in front of the Falcon move sideways along with the Falcon’s view in perfect unison, and this has always bothered me. It seems to just be a limitation of the effects at the time. I wonder, Adywan, do you see what I am talking about? And are there any plans to attempt a fix?

Also, does anyone even see what I’m talking about?

I think i see what you mean, And yes the mostion seems a little off however, it looks to me like the X-wing and A wing both move slightly before the POV as if they to were avoiding the obstical. Its a guess but maybe how they did this was use the same motion control sequence for all three elements then play them slightly out of sink, however for a couple of seconds in the middle the movement of the A-wing sinks up with the movement of the POV camera. Thats my guess. Good spot for sure.