What it turned out to be at the end of a day, was a theme park for 13 year olds who want to be darth maul and want to visit Endor - the 'secret' location were the empire would build the second deathstar (or other rather unimportant places for the starwars universe itself, viewed from a larger view than 'just the movies').
All the additional content is mostly about pimping episode 3 instead of expanding the universe in a logical way that could stand on it's own without depending on people's knowledge of the movies and the weak attempt to cater to their desires to just visit every "tourist attraction" from the starwars universe - regardless wether it made sense story-wise or not.
Even with the early idea of allowing only few force using characters, the game had far too many of them - at least when you put it into context of the original game idea. Now force user classes are openly available from the beginning and basicly the "improvements" Lucas wanted to have, merely turned out as a weak attempt to copy the leader of the genre - Blizzard Entertainment and it's "World of Warcraft".