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Post #1641913

Author
Eyepainter
Parent topic
Guardians of the Galaxy Vol. 3: The Linear Cut (WIP)
Link to post in topic
https://originaltrilogy.com/post/id/1641913/action/topic#1641913
Date created
13-Apr-2025, 5:15 AM

I’ve run into a bit of an audio editing snag. The problem is with Rainbow’s “Since You Been Gone.” This song was placed in between the scene when Quill and friends begin their quest to save Rocket, and the flashback when little Rocket is playing with the other animals. I’m okay with it during the latter scene, but not the former, so I have to come up with a way to get rid of the first part of the song. I tried using AI to get rid of the song like I did to keep Strickland’s dialogue intact for my Paradox edit, but this time around, going AI wasn’t as helpful as I hoped it would be. When I selected vocals, I would still get to hear the voice of Graham Bonnet during the second half of audio. And if I selected instrumentals, well, you can figure out 2 and 2 on that one.

I did get some help from a fanedit.org user named ronin428, who referred me to an AI known as LyRuno. This did bring about a huge improvement. I finally got rid of Graham Bonnet, and I now have a good enough soundbyte for Starlord when he says “let’s go save our friend.” But there are still traces of the song playing in the SFX while the ship is warping its way to Orgocorp. I tried using another AI to see if I could get rid of the traces even further, but the results I got showed little to no improvement.

So now, I’m kind of in a rut. It seems like I may have to resort to throwing in my own sound effects in order to solve this problem, but it’s something I only want to do as a last resort because I don’t know if I have enough sounds in my library to compensate for the sound effects of the ship leaving for Orgocorp.

If anyone has any alternative ideas, I could use them.