Laserman wrote:
I actually first learned that the X0 did not have a recombined composite output when I looked at the X0 service manual whilst (bizarrely) at Nintendo in Japan all those years ago. I now wish I had stolen their copy (and their X0)
As for other evidence, it is probably mentioned in their marketing, we will have to take a look at the pioneer brochures, I remember Ivar posted this a while back too, and I know he had the service manual at one point.
I actually first learned that the X0 did not have a recombined composite output when I looked at the X0 service manual whilst (bizarrely) at Nintendo in Japan all those years ago. I now wish I had stolen their copy (and their X0)
As for other evidence, it is probably mentioned in their marketing, we will have to take a look at the pioneer brochures, I remember Ivar posted this a while back too, and I know he had the service manual at one point.
Except the HLD-X9 and the HLD-X0, the composite signal is not Y/C separated and recombined in these two players. After the field buffer, the signal data path is divided into two, one is Y/C separated one is not. The HLD-X9 even has a 3D motion adaptive Y/C separation filter with three different selectable algorithms, for its Y/C data path.