ok define dragging, rushing, coherent, compelling, etc
I realize this is annoying but I truly think whatever thesis you can make from this kind of thing falls apart under any kind of scrutiny. I’m not saying things can’t be evaluated or that I even disagree about the Acolyte, but trying to speak on some kind of objective corporate tip, from your own purely personal engagement with the content’s quality is arbitrary. Your opinion is not invalid, you’re just not going to discover an insight worth saying out loud.
“Make good things, not bad things!”
I get it… terms like “dragging” or “compelling” are subjective, but they’re still useful in discussing media. My point isn’t to create an objective corporate strategy but to highlight that when content fails to resonate, it’s worth exploring why. Yes, it might boil down to “Make good things, not bad things” but understanding what makes something “good” is crucial for creating successful content, especially for a company like Disney.