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Post #1490503

Author
TheAlaskanSandman
Parent topic
The Prequel Trilogy Revised - concept trailers released (WIP)
Link to post in topic
https://originaltrilogy.com/post/id/1490503/action/topic#1490503
Date created
26-Jun-2022, 6:36 AM

CMMAP said:

TheAlaskanSandman said:

CMMAP said:

TheAlaskanSandman said:

https://drive.google.com/file/d/1tKsIV4xjGf63wbkbkHTKDHLNUZMBi7sQ/view?usp=sharing

A look at Quigon and Obiwan meeting Jarjar. First the original, then the Revised, then a quick couple examples done as wipes from original to Revised to see a quick comparison.

This just looks great. The detail brought to light and hidden by the original color grading is astonishing.

The grading is all over the place through out the movie. Here I tried to bring out the yellow from the sun on the leaves in the highlights while also getting rid of the teal, but in the shadows i pushed the greens and blues slightly. The Field battle at the end Is going to be the biggest pain. Ive already tried a few scenes through out the movie and those during the climax need the most work. Ive got some promising results, but I think some vfx is still going to be needed. Like masking out sections of the background to add atmospheric haze. Specially with all that smoke after the battle’s been raging.

You do color correction on shadows? Damn, this is the extra mileage. I usually do WB—>CC to my liking in the highlights sometimes the mids and leaving shadows balanced on all colors —> contrast adjustment.

Here and there. In the forest, the yellows are coming from the sunlight, so the shaded areas should be opposite in the blues a lil.

With HDR they give you the Blacks, Darks, Shadows, Light, Highlight, and Specular.

So to get the best quality for some you may need to adjust each individually, including the color and saturation to those parts. I pulled the saturation and vibrancy to the colors on the main section, but then under the individual “Light” and “Highlight” I boosted them back up a lil so the lit areas had more color than the unlit areas. To help give depth.