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The Prequel Trilogy Revised - concept trailers released (WIP) — Page 21

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Time
 (Edited)

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs and things to still get over but things in life have returned to normal enough to get back to this.
I suffered a computer crash during the pandemic that I didn’t have the available funds to worry about at the time. I eventually got a workable computer but not a good computer, just something I could go online with. Not anything that could do any real work though. I eventually was able to buy the parts to start building a better computer that was more than fast enough to handle everything I was doing. I still need to get some extra storage space in the next week or two, but after that I should be able to get back to work. The biggest thing to see still is if my old hard drive is still accessible as a slave to retrieve my old work files so I don’t have to start from scratch again. If I do have to its not the worse thing in the world for me as at least the work flow should go much faster than before. Im pretty sure the hard drive should be ok though.
I apologize for the absence but needed to focus my time and energy elsewhere during the pandemic and couldn’t justify getting a suped up computer at the time. I hope everyone else is doing good and I appreciate those who have shown interest in my edits. Soon as I can get some new content posted I absolutely will.

Your fanedit sounds great but could you go one step beyond if possible do two major things with this update the cgi with modern cgi and if possible update the lightsabers to look the way they do in the sequel trilogy because I think the effect is perfected in the sequel films it’s too bad the original trilogy lightsabers can’t be updated in that way. 😦

Somethings I will be trying to update as much as possible. As far as the Lightsabers, I am updating somethings to look more similar while one thing for sure, I am not. I am trying to add as much light cast from the sabers as I can, but as the old scenes were not filmed with an actual light up saber prop, there is only so much you can do in post. As for what im not changing to match, is the core of the saber. I don’t like the way it looks in Mandalorian when they swing the saber. This is more accurate to how a lit object being swung would look, I just don’t like it. I like the intense white core from the Og and prequel films that leaves a white streak when swung.

The only reason I asked about updating the cgi is things unreal engine 5 etc. really blew my mind and also the fan film vader when Vader goes to Naboo outside the palace of naboo looked better than it did in both ep 1 and 2. so yeah that made me sad lucas didn’t make the prequels later than he did in someways.

Yea I’ve seen some great stuff between Blender and the Unreal Engine but I don’t want to oversell myself just yet with no time or experience with them at the moment. I certainly would like to and I picked up the other stuff rather quick but we’ll see 😃

I hope you will be able to know use one or both of them one day for the prequels because it would be such a huge improvement for them this is what I also wish could be done for the good original trilogy cgi scenes. like cloud city the good parts of mos esley being expanded the Death Star assault using the original cuts song for jabba’s palace but just updating sly snootles and the return of the Jedi victory celebration keep the trash monster blinking I think it wasn’t a bad addition and remove the rest. maybe keep the Ewoks blinking I don’t know how I feel about that change.

I wouldn’t ask another editor to pick it up because it’s such a huge undertaking, but you’re right that we’re nearing consumer-available photorealism - especially of environments - with Unreal 5. Some of the environments they use in The Volume for filming the live-action TV shows use Unreal 5. I’d always swing in this direction, but maybe in the next breather when the dust settles on the current movies and TV shows, we should collectively try to deep dive and upskill in some of the new technologies. Unreal and Blender are free until you start making money off them, which is an awesome model for us editors.

The Clone Wars: Refocused | Andor: Movie Omnibus

Author
Time
 (Edited)

EddieDean said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs and things to still get over but things in life have returned to normal enough to get back to this.
I suffered a computer crash during the pandemic that I didn’t have the available funds to worry about at the time. I eventually got a workable computer but not a good computer, just something I could go online with. Not anything that could do any real work though. I eventually was able to buy the parts to start building a better computer that was more than fast enough to handle everything I was doing. I still need to get some extra storage space in the next week or two, but after that I should be able to get back to work. The biggest thing to see still is if my old hard drive is still accessible as a slave to retrieve my old work files so I don’t have to start from scratch again. If I do have to its not the worse thing in the world for me as at least the work flow should go much faster than before. Im pretty sure the hard drive should be ok though.
I apologize for the absence but needed to focus my time and energy elsewhere during the pandemic and couldn’t justify getting a suped up computer at the time. I hope everyone else is doing good and I appreciate those who have shown interest in my edits. Soon as I can get some new content posted I absolutely will.

Your fanedit sounds great but could you go one step beyond if possible do two major things with this update the cgi with modern cgi and if possible update the lightsabers to look the way they do in the sequel trilogy because I think the effect is perfected in the sequel films it’s too bad the original trilogy lightsabers can’t be updated in that way. 😦

Somethings I will be trying to update as much as possible. As far as the Lightsabers, I am updating somethings to look more similar while one thing for sure, I am not. I am trying to add as much light cast from the sabers as I can, but as the old scenes were not filmed with an actual light up saber prop, there is only so much you can do in post. As for what im not changing to match, is the core of the saber. I don’t like the way it looks in Mandalorian when they swing the saber. This is more accurate to how a lit object being swung would look, I just don’t like it. I like the intense white core from the Og and prequel films that leaves a white streak when swung.

The only reason I asked about updating the cgi is things unreal engine 5 etc. really blew my mind and also the fan film vader when Vader goes to Naboo outside the palace of naboo looked better than it did in both ep 1 and 2. so yeah that made me sad lucas didn’t make the prequels later than he did in someways.

Yea I’ve seen some great stuff between Blender and the Unreal Engine but I don’t want to oversell myself just yet with no time or experience with them at the moment. I certainly would like to and I picked up the other stuff rather quick but we’ll see 😃

I hope you will be able to know use one or both of them one day for the prequels because it would be such a huge improvement for them this is what I also wish could be done for the good original trilogy cgi scenes. like cloud city the good parts of mos esley being expanded the Death Star assault using the original cuts song for jabba’s palace but just updating sly snootles and the return of the Jedi victory celebration keep the trash monster blinking I think it wasn’t a bad addition and remove the rest. maybe keep the Ewoks blinking I don’t know how I feel about that change.

I wouldn’t ask another editor to pick it up because it’s such a huge undertaking, but you’re right that we’re nearing consumer-available photorealism - especially of environments - with Unreal 5. Some of the environments they use in The Volume for filming the live-action TV shows use Unreal 5. I’d always swing in this direction, but maybe in the next breather when the dust settles on the current movies and TV shows, we should collectively try to deep dive and upskill in some of the new technologies. Unreal and Blender are free until you start making money off them, which is an awesome model for us editors.

I think mando used unreal engine 5 so yeah the tech is incredible i mean look at the matrix awakens that was creepily close to real. I can only imagine Unreal engine 6 when that comes out one day in the far future. I wasn’t demanding he’d pick it up i was just hoping he would.

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Time

Really happy to see you back here and in good health, man!
And even more excited about this possible edit. It was one of the edits I was following with more interest!
Welcome back!

Italian faneditor.

EDITS LIST:
Episode IV - THE HEIR OF SKYWALKER. Episode VI - RETURN OF THE JEDI RENEWED. DYAD IN THE FORCE (3-into-1 sequels).
PM me for links if interested.

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I surprise return but a welcome one!

I think many of us have been worried this project would not be continuing but I’m so glad it is! Of course sorting out the other stuff in life when needed is more important, so you don’t owe us anything. Your work has been influential already as you are credited in at least one of the TMP edits. 😉

Let’s hope you can retrieve your old files!

Author
Time

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs and things to still get over but things in life have returned to normal enough to get back to this.
I suffered a computer crash during the pandemic that I didn’t have the available funds to worry about at the time. I eventually got a workable computer but not a good computer, just something I could go online with. Not anything that could do any real work though. I eventually was able to buy the parts to start building a better computer that was more than fast enough to handle everything I was doing. I still need to get some extra storage space in the next week or two, but after that I should be able to get back to work. The biggest thing to see still is if my old hard drive is still accessible as a slave to retrieve my old work files so I don’t have to start from scratch again. If I do have to its not the worse thing in the world for me as at least the work flow should go much faster than before. Im pretty sure the hard drive should be ok though.
I apologize for the absence but needed to focus my time and energy elsewhere during the pandemic and couldn’t justify getting a suped up computer at the time. I hope everyone else is doing good and I appreciate those who have shown interest in my edits. Soon as I can get some new content posted I absolutely will.

Your fanedit sounds great but could you go one step beyond if possible do two major things with this update the cgi with modern cgi and if possible update the lightsabers to look the way they do in the sequel trilogy because I think the effect is perfected in the sequel films it’s too bad the original trilogy lightsabers can’t be updated in that way. 😦

Somethings I will be trying to update as much as possible. As far as the Lightsabers, I am updating somethings to look more similar while one thing for sure, I am not. I am trying to add as much light cast from the sabers as I can, but as the old scenes were not filmed with an actual light up saber prop, there is only so much you can do in post. As for what im not changing to match, is the core of the saber. I don’t like the way it looks in Mandalorian when they swing the saber. This is more accurate to how a lit object being swung would look, I just don’t like it. I like the intense white core from the Og and prequel films that leaves a white streak when swung.

The only reason I asked about updating the cgi is things unreal engine 5 etc. really blew my mind and also the fan film vader when Vader goes to Naboo outside the palace of naboo looked better than it did in both ep 1 and 2. so yeah that made me sad lucas didn’t make the prequels later than he did in someways.

Yea I’ve seen some great stuff between Blender and the Unreal Engine but I don’t want to oversell myself just yet with no time or experience with them at the moment. I certainly would like to and I picked up the other stuff rather quick but we’ll see 😃

I hope you will be able to know how to use one or both of them one day for the prequels because it would be such a huge improvement for them this is what I also wish could be done for the good original trilogy cgi scenes. like cloud city the good parts of mos esley being expanded the Death Star assault using the original cuts song for jabba’s palace but just updating sly snootles and the return of the Jedi victory celebration keep the trash monster blinking I think it wasn’t a bad addition and remove the rest. maybe keep the Ewoks blinking I don’t know how I feel about that change.

https://www.youtube.com/watch?v=iKTBaF7kpBI&list=WL&index=2

This is from someone with more time and experience and even then its not up to full par. Its pretty darn good though. You have to consider though that the prequels actually used a lot of miniatures and real footage composited together. Vfx teams can also spend over a year on a shot that’s less than a minute in length. Its not as easy as we would like yet.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time

Fullmetaled said:

TheAlaskanSandman said:

CMMAP said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs …

No need to apologize. Happy to hear you´re well. You don´t owe anything to people in this forum.

Thank you and I figured most would be understanding but It is still unfortunate to have happen. A lot of people were going through more though so Im still grateful and looking forward to getting cracking at it again. The upgrades on the computer end will certainly help speed up production

Why don’t you do what adywan did and do a fundraiser for the equipment you need etc. also are you going to do a hdr grade if not because you don’t have the tech raise the money for that as well.

Tempting, but Ady has more time, experience and a larger following. Also, that puts me under more of a time constraint to get things done for the investors, and with the way the world has been so unpredictable. I would rather shoulder the responsibility myself

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time

IlFanEditore said:

Really happy to see you back here and in good health, man!
And even more excited about this possible edit. It was one of the edits I was following with more interest!
Welcome back!

Thank you very much! Before the crash i had acquired a lot of new programs that were speeding up production but was still running on a slow computer not up to minimum specs for After Effects. So these recent hardware upgrades along with the software I acquired will really help speed things up. Everyone’s responses have been very encouraging and I appreciate the support greatly!

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time

Dazman said:

I surprise return but a welcome one!

I think many of us have been worried this project would not be continuing but I’m so glad it is! Of course sorting out the other stuff in life when needed is more important, so you don’t owe us anything. Your work has been influential already as you are credited in at least one of the TMP edits. 😉

Let’s hope you can retrieve your old files!

Thank you very much! I appreciate the the kind words and support very much and I look forward to getting cracking on it again. Honestly I think the hardest thing to redo if I had to would be all the saber and blaster rotoscoping haha but Im hopeful that won’t be necessary and even if it is, it should go much quicker than before.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time

EddieDean said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs and things to still get over but things in life have returned to normal enough to get back to this.
I suffered a computer crash during the pandemic that I didn’t have the available funds to worry about at the time. I eventually got a workable computer but not a good computer, just something I could go online with. Not anything that could do any real work though. I eventually was able to buy the parts to start building a better computer that was more than fast enough to handle everything I was doing. I still need to get some extra storage space in the next week or two, but after that I should be able to get back to work. The biggest thing to see still is if my old hard drive is still accessible as a slave to retrieve my old work files so I don’t have to start from scratch again. If I do have to its not the worse thing in the world for me as at least the work flow should go much faster than before. Im pretty sure the hard drive should be ok though.
I apologize for the absence but needed to focus my time and energy elsewhere during the pandemic and couldn’t justify getting a suped up computer at the time. I hope everyone else is doing good and I appreciate those who have shown interest in my edits. Soon as I can get some new content posted I absolutely will.

Your fanedit sounds great but could you go one step beyond if possible do two major things with this update the cgi with modern cgi and if possible update the lightsabers to look the way they do in the sequel trilogy because I think the effect is perfected in the sequel films it’s too bad the original trilogy lightsabers can’t be updated in that way. 😦

Somethings I will be trying to update as much as possible. As far as the Lightsabers, I am updating somethings to look more similar while one thing for sure, I am not. I am trying to add as much light cast from the sabers as I can, but as the old scenes were not filmed with an actual light up saber prop, there is only so much you can do in post. As for what im not changing to match, is the core of the saber. I don’t like the way it looks in Mandalorian when they swing the saber. This is more accurate to how a lit object being swung would look, I just don’t like it. I like the intense white core from the Og and prequel films that leaves a white streak when swung.

The only reason I asked about updating the cgi is things unreal engine 5 etc. really blew my mind and also the fan film vader when Vader goes to Naboo outside the palace of naboo looked better than it did in both ep 1 and 2. so yeah that made me sad lucas didn’t make the prequels later than he did in someways.

Yea I’ve seen some great stuff between Blender and the Unreal Engine but I don’t want to oversell myself just yet with no time or experience with them at the moment. I certainly would like to and I picked up the other stuff rather quick but we’ll see 😃

I hope you will be able to know use one or both of them one day for the prequels because it would be such a huge improvement for them this is what I also wish could be done for the good original trilogy cgi scenes. like cloud city the good parts of mos esley being expanded the Death Star assault using the original cuts song for jabba’s palace but just updating sly snootles and the return of the Jedi victory celebration keep the trash monster blinking I think it wasn’t a bad addition and remove the rest. maybe keep the Ewoks blinking I don’t know how I feel about that change.

I wouldn’t ask another editor to pick it up because it’s such a huge undertaking, but you’re right that we’re nearing consumer-available photorealism - especially of environments - with Unreal 5. Some of the environments they use in The Volume for filming the live-action TV shows use Unreal 5. I’d always swing in this direction, but maybe in the next breather when the dust settles on the current movies and TV shows, we should collectively try to deep dive and upskill in some of the new technologies. Unreal and Blender are free until you start making money off them, which is an awesome model for us editors.

I think a team working together would have a better chance of completing such an awesome endeavor but am certainly interested in such a project.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Time
 (Edited)

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

CMMAP said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs …

No need to apologize. Happy to hear you´re well. You don´t owe anything to people in this forum.

Thank you and I figured most would be understanding but It is still unfortunate to have happen. A lot of people were going through more though so Im still grateful and looking forward to getting cracking at it again. The upgrades on the computer end will certainly help speed up production

Why don’t you do what adywan did and do a fundraiser for the equipment you need etc. also are you going to do a hdr grade if not because you don’t have the tech raise the money for that as well.

Tempting, but Ady has more time, experience and a larger following. Also, that puts me under more of a time constraint to get things done for the investors, and with the way the world has been so unpredictable. I would rather shoulder the responsibility myself

I understand. Ps. I wish there was a cgi fan edit team in the vein of corridor crew that could help make something like what cinematic captures did a reality for you and everyone else. My issue with cinematic captures update is they went to far and got rid of the real elements if they didn’t do that it would have been perfect. why did they get rid of the real elements anyway?

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Yoo, happy to hear this project’s still kicking!

Honestly wish I could offer help in some regards, I do have some experience using Blender, though mostly in animation and the like, and I’d still consider myself fairly noobish.

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Good to hear from you, AlaskanSandman. Your work is a real gem. Stay safe.

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Time

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

CMMAP said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs …

No need to apologize. Happy to hear you´re well. You don´t owe anything to people in this forum.

Thank you and I figured most would be understanding but It is still unfortunate to have happen. A lot of people were going through more though so Im still grateful and looking forward to getting cracking at it again. The upgrades on the computer end will certainly help speed up production

Why don’t you do what adywan did and do a fundraiser for the equipment you need etc. also are you going to do a hdr grade if not because you don’t have the tech raise the money for that as well.

Tempting, but Ady has more time, experience and a larger following. Also, that puts me under more of a time constraint to get things done for the investors, and with the way the world has been so unpredictable. I would rather shoulder the responsibility myself

Maybe adywan can use his clout to help get your project fully realized.

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NotTheDri0ds said:

Yoo, happy to hear this project’s still kicking!

Honestly wish I could offer help in some regards, I do have some experience using Blender, though mostly in animation and the like, and I’d still consider myself fairly noobish.

I think one of the biggest things is getting good 3d models, even just for space scenes. I would like models for the ships on Naboo and to do an aerial battle over Naboo. This is one of the more ambitious scenes/shots I would like to pull off. This would be when the Federation is first attacking Naboo, not the climax.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time
 (Edited)

Fullmetaled said:

TheAlaskanSandman said:

Fullmetaled said:

TheAlaskanSandman said:

CMMAP said:

TheAlaskanSandman said:

Sorry for the lack of post or anything. I am alive and well and I am still working to get this finished. That being said, there were definite set backs …

No need to apologize. Happy to hear you´re well. You don´t owe anything to people in this forum.

Thank you and I figured most would be understanding but It is still unfortunate to have happen. A lot of people were going through more though so Im still grateful and looking forward to getting cracking at it again. The upgrades on the computer end will certainly help speed up production

Why don’t you do what adywan did and do a fundraiser for the equipment you need etc. also are you going to do a hdr grade if not because you don’t have the tech raise the money for that as well.

Tempting, but Ady has more time, experience and a larger following. Also, that puts me under more of a time constraint to get things done for the investors, and with the way the world has been so unpredictable. I would rather shoulder the responsibility myself

Maybe adywan can use his clout to help get your project fully realized.

Nah, Im sure Ady has enough work ahead of him than to be worrying about my project. My project isn’t as ambitious as his is either, so im not sure it justifies it as much. Ady did new props, miniatures, and even filmed actors on set. If I ever get to that point then Ill consider it more

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

Author
Time

TheAlaskanSandman said:

SparkySywer said:

A lot of the compositing looks better than the compositing in the original movie. Very well done!

Thank you! Im really hoping i can isolate the cgi characters and stuff to improve their compositing into the scenes along with any new elements im including. Some of this like the optical flares is stuff i always planned to get done, but took me a while to get all the new software i wanted. Really want this not to scream fan edit

Which software are you using?

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Miche said:

TheAlaskanSandman said:

SparkySywer said:

A lot of the compositing looks better than the compositing in the original movie. Very well done!

Thank you! Im really hoping i can isolate the cgi characters and stuff to improve their compositing into the scenes along with any new elements im including. Some of this like the optical flares is stuff i always planned to get done, but took me a while to get all the new software i wanted. Really want this not to scream fan edit

Which software are you using?

For anyone doing there own edits and interested. The software being used is.
After Effects 2020
Cinema 4d https://www.youtube.com/watch?v=LiLO-QoOrlc&t=84s
Video Copilots - Sabers, https://www.youtube.com/watch?v=reSXGxkyr0k
Orb, https://www.youtube.com/watch?v=iT12Q9O-Q30
Optical Flares, https://www.youtube.com/watch?v=YSv6aIpYhDQ
Elements 3d, https://www.youtube.com/watch?v=kThfcP_1TCM
Twitch https://www.youtube.com/watch?v=3Rc0dNDzbuM&t=32s
Red Giant - Vfx suite https://www.youtube.com/watch?v=sXRdBtIcK5c

Its all listed at the bottom of the Op for any looking to get into their own editing. Not listed there but I used Davinci Resolve for editing and color correcting.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Davinci Resolve added HDR since I last color corrected the Prequels. So this is a quick test of the HDR with out any color corrections. Hdr gives better control and more range to manipulate the different dark and bright areas of the image. Just playing around for now till I get a new drive.

https://drive.google.com/file/d/11AiSeoySb2kk_vATvZNKEGYw0YK71NQZ/view?fbclid=IwAR3o_RGmtzbYmN0aEH4gWBy1bJnHQjJrj924v1stb2SGfggEmivyZyvumYI

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Looks pretty good!

“That’s not how the Force works!”

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GMatias said:

Looks pretty good!

Im liking the HDR control. Though you have to edit each camera angle independently for the best results, I think its worth the time and effort. Somethings would need to be done after the vfx were added though, otherwise the added Vfx wont be in HDR. So ill have to really consider my workflow for the best results, but it should mean that I don’t have to redo all those Vfx shots (provided they’re still salvageable from old drive). Which would save sometime.

Edit- The Trailer I posted has had no HDR work. Just the test footage I posted does.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Glad to see you back! 😃

I have altered Lucas’ visions. Pray I don’t alter them any further.

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 (Edited)

TheAlaskanSandman said:

I think one of the biggest things is getting good 3d models, even just for space scenes. I would like models for the ships on Naboo and to do an aerial battle over Naboo. This is one of the more ambitious scenes/shots I would like to pull off. This would be when the Federation is first attacking Naboo, not the climax.

Yeahh, getting the models is always the toughest part. I think Battlefront 2 has some good models for the Naboo Starfighters though (the game’s a treasure trove of high quality Star Wars models.

TheAlaskanSandman said:

https://drive.google.com/file/d/1OAPox_wluQTwhzTjFwJnSAevRE3uXBy4/view?usp=sharing

And maaan I can’t get over how good the trailer looks! I really hope you’re able to get them through. Adding the Order 66 scene from Obi-Wan Kenobi is an interesting idea, wonder how that’ll pan out. I did see someone doing a mockup of it in the radical redux thread.

The HDR control also looks great so far!