Best of luck, Sherlock! I can’t agree with your interpretation of certain key events, but I’m really curious to see how the movie can be morphed by your particular view. You did some great work for Ascendant, and some of the stuff in your change list is pretty interesting.
Since you’re going with the “Rey nobody” route, are you planning to tackle all the necessary changes on your own? Or will you wait for things to materialize on that thread? The angle you’re going with seems very similar to what RogueLeader was working on.
I so appreciate that, Burbin! You’re referring to the Exegol battle stuff, right? Haha, I know we’ve debated this in the past, but I still feel like it can be streamlined a bit more. I’m putting it on the list for now, but we’ll see what happens!
RogueLeader and I have actually been discussing a few different elements here, include Rey Nobody - you’re right, I think we both have very similar interpretations for how we want to play it. I think my version is going to be different from the other Rey Nobody versions though, mainly because of how I’m incorporating all of these other elements along with it. For example, the way I’ve rewritten Kylo’s Quarters in my version, it’s not just a straight 1:1 “replace dialogue with Rey Nobody stuff”; I’m working on new dialogue for Kylo that will tie together something like five all-new story elements. It’s tricky, but everything seems to make sense in my notes! Once I start locking things in place, I’ll probably post some test scenes to see if they make sense for you guys, too.
So to answer your question, my plan is to hopefully include some of the parts that have already been developed by other folks, mixed in with additional new dialogue that I’m working on myself.