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Post #1462526

Author
Eyepainter
Parent topic
Star Wars Episode IX: The Eyepainter Fanedit (Released)
Link to post in topic
https://originaltrilogy.com/post/id/1462526/action/topic#1462526
Date created
18-Dec-2021, 3:35 AM

I have decided to release workprints for all three of my sequel trilogy edits soon. Two reasons: the first is to try and keep things consistent, specifically with TLJ and TROS. The second is because I feel I could use a second or third opinion to weed out any more inconsistencies that I may have missed or overlooked.

I’m currently rendering the first drafts of the opening crawls as I type this, and just like a lot of other things, they are a work in progress. I will most likely rewrite them before the official release. Other things that aren’t complete yet are the wipes, crossfades, and color grading.

If you want the specifics, keep reading. If not, you’ve got the cliff’s notes version of this post, and you can PM me for the workprints when I successfully release them.

I made some cuts in the middle of a few lines. I erased what remained of those lines for the workprint so that only the lines that I plan to keep will be featured.

I also started work on the color grading for all three edits. TFA and TLJ are both getting a more orange tinted D55 film look LUT, mainly to fix the not-so-Star Wars-y cyan tint that was prevalent in all three movies. I’m currently using a Kodak D55 LUT for TFA, and a Fuji D55 LUT for TLJ. TROS is the bluest of the three, so I decided to apply a more neutral Kodak D60 LUT instead. Since all three LUT’s are overly bright, I have temporarily readjusted them with the primary color wheels until I officially begin work on power grading them. They still look bright (at least, on my computer monitor), but the readjustment I’ve done should keep things from getting overly bright on most screens. Nevertheless, the color grading is incomplete in these workprints.

I haven’t worked on the wipes yet, so don’t expect any Star Wars style transitions. I know, and I will get to those.

Aside from the lines of dialogue I have removed, most of the sound editing is still incomplete. I’ve only added a couple crossfades throughout all three edits so far, and thus I have a long way to go. So, if the audio cutaways sound choppy or abrupt, it’s because I haven’t polished them up. I will take care of them, so ignore them for now.

I think that’s the gist of what to expect from the workprints. If you want to take a look at them (and give your two cents), feel free to PM me and I’ll send the links when they’re released.