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Post #1455831

Author
Dat_SW_Guy
Parent topic
The Rise of Skywalker: Ascendant (Released)
Link to post in topic
https://originaltrilogy.com/post/id/1455831/action/topic#1455831
Date created
1-Nov-2021, 1:48 PM

Honestly, this is all great and amazing work that has been churned out from this community. However, I deeply and absolutely hate to be that “nitpick” but I just feel that something is off with both the first and second shots, the first shot mainly the TIEs, and the second one, being entirely all of it.

The TIEs themselves are very smooth, if not too smooth (however thats something I’ll touch on to in the next sentences) however, they have a slight jump in the animation but I’m not too sure. However the more noticable ones are mainly the motion blur on the TIEs and the focal length of the render versus the focal length in the R1-Biomes shot. It seems to me that the shutter speed on the render doesn’t match up with the footage, giving it a slightly out-of-place smoothness to it, which is probably the more logical reason than the one I presented earlier.

The focal length is slightly lesser of an issue, however I can notice that the perspective of the TIEs are slightly offset to the surrounding shot. All of these issues are also present in Poppasketti’s Falcon shot at the very end of the film (along with the indigo-blue engine glow, instead of the teal-blue glow it usually has)

The second shot is it’s own can of worms, but to summarize: It just feels out of place entirely. Even taking out the TIE issue, the shot of the forest (for me) doesnt look like the one in the next shot, however that’s just pure subjectiveness at this point and it’s ultimately Hal’s final call on the matter.

I’m just extremely tired right now since its 1AM and I’m seeing things wrong so please correct me so. Sorry if I sound like I’m insulting all of the work done here, because I know the love all of you guys pour into the film and your dedication and passion, I just want to give some constructive advice and to make the visual effects of this edit match the high-fidelity of ILM, in an effort for a more seamless and enjoyable experience.