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Post #1434368

Author
sherlockpotter
Parent topic
The Rise of Skywalker: Ascendant (Released)
Link to post in topic
https://originaltrilogy.com/post/id/1434368/action/topic#1434368
Date created
5-Jun-2021, 2:23 AM

axlanian said:

My intense (but might not work out) idea for this scene was too add a whole new soundscape. I really want to have a scene that shows civil unrest under FO rule, so it’s not quite as out-of-nowhere when the wind Galaxy rises up at the end of the movie.

I wad thinking of making it sound like a riot is going on farther back in the city, with these troopers split between trying to keep everyone else detained in their homes, and marching towards an area they’re being deployed to. Any graffiti would be great to show that Kijimi is a protest hotspot, but could anyone here add flashes of laser fire to the establishing shot as the Trio’s ship flies in?

There are already a good amount of noises in the scene, I’d mainly add voices and distant blaster fire. It should sound like they landed far away from the action.

Honestly I really don’t know if this will work, but I’d like to give it a shot first, and then if it’s a non-starter we can try simply replacing trooper dialogue instead. Does this sound like a good idea to anyone?

This was pretty much exactly how I pictured the scene in my mind too! I was actually using my “Force Hunting” mockup as a way of testing building up a battle soundscape. If you’d like, I could send over some of the sound effects I gathered for it - it’s a lot of audio from the different Battlefront games, mainly.