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Post #1418561

Author
sherlockpotter
Parent topic
The Rise of Skywalker: Ascendant (Released)
Link to post in topic
https://originaltrilogy.com/post/id/1418561/action/topic#1418561
Date created
18-Mar-2021, 11:24 PM

I agree with Hal on this one. I love the idea - honestly, “There’s been a lot of that, lately” comes very close to working for me - but in all of these clips, Carrie’s tone just sounds too…flippant? Like, the tone of the conversation is supposed to be a little on the dour side, and then here comes those cheery-sounding lines, and it just…clashes. I’d be interested in exploring other suggestions though, especially in the wide shot.

Jar Jar Bricks said:

Is the loudness of a line supposed to scale with where the camera is in comparison to the character? Because my thinking was that for the first two lines the camera was further away from her, while the final was much closer to her face.

So in real life, yeah; the further you (i.e. the camera) are from someone, the softer their voice will be. But filmmaking is a little different. In a film, it’s more important that the sound be at an even, easy-to-hear level, so that it can transition seamlessly between cuts. That’s what feels more “natural” when watching a movie. So, you’ll find that if a scene is really windy or rainy, you should still be able to hear the character’s voices more clearly than you would be able to in real life.

As an example, take a look at this clip that I did to correct Poe saying that the ships will only be stuck on Exegol “for a few minutes” without the Nav Tower. (Side note: Seriously, we’re not even going to use this one? The line completely contradicts an essential plot element in this very movie!) Pay attention to the shots compared to the volume of the dialogue: It opens with a wide shot, zooms in to a medium shot, cuts to directly next to Poe, another medium, a wide…and it’s all the same volume throughout.

Just like good video editing, good audio editing should be completely seamless. That’s why so much dialogue is (re)done in ADR.