I took a shot at the Ajan Kloss clip Neerb sent yesterday:
https://vimeo.com/512005892
pw: fanedit
I denoised it a little first, then re-interpreted the footage to playback at 24 instead of 60, giving you a much slower shot. Then, re-added some film grain and blur to try to soften it a little, and I tried a neutral color balance.
There’s a few issues with it.
(I’d recommend downloading it to look at it closely, link is downloadable and the “original” file is prores).
For one, the original game render has a few glitches, which you can see in the flickering elements towards the bottom of the frame at around 2-3 seconds in (near those barrels? things?).
The main thing that bugs me is all the moire and aliasing around the leaves. Denoiser and blur didn’t fix that unfortunately. I don’t know much about video game render engines, but if it could be rendered with a bit less sharp detail it might provide a more usable clip. I think?