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Post #1394456

Author
danieldubb
Parent topic
Pro Audio Engineer looking to get involved!
Link to post in topic
https://originaltrilogy.com/post/id/1394456/action/topic#1394456
Date created
18-Dec-2020, 2:07 PM

Eyepainter said:

Good to have you on board, dude.

I have a fan edit of episode I that’s already been released (episodes II and III are still a work in progress), and most of my audio issues are minor. Still, any updates I can make to the edit, however small, are nice.

I’m editing on Davinci Resolve 16 in case it’s important. I’ve been able to fix most of my audio problems through crossfades and cutting out unwanted lines and sound effects (you’d be amazed how much more tolerable Jar Jar is without his sound effects). However, I’ve noticed a few instances, specifically with removed dialogue, where you can hear the audio get somewhat quieter whenever there’s a line or sound effect I’ve removed.

For example, because I’m a fan of l8wrtr’s edit of episode I, I wanted to do a similar thing in which I got rid of the sports commentators and their voices. At the beginning of the race, I tried to get rid of the line, “start your engines!” However, when I tried to remove each instance of the line through the audio channels, I realized that I was cutting out most of the audio channels. Which resulted in a very odd moment of near silence. I had to keep the quieter channels in so that the audio would sound louder, but it does seem weird that it can be heard (albeit quietly) through the rear speakers. I’d like to get rid of it entirely, but I also don’t want the audio to suddenly go quiet either. I have similar issues with the quietness of a few crossfades as well. Even when I use the +3db version (the loudest possible crossfade I have in my arsenal), there are still a few where you can hear things get quiet for a brief moment.

The only other issue I can think of is that I’m trying to work on recording an audio commentary. However, it’s turned out to be a lot harder than I expected since the sound quality happens to be really bad. I’m not sure what’s going on, but when my voice starts to go into higher pitches, the audio starts to have this weird echo-ey, ringing effect. I tried using the equalizer, but the best I can manage is to make my voice sound somewhat muffled, and even then, you can still hear the ring-y-ness anyway. Simply put, I have no idea how to fix it, and I’m kind of overwhelmed by the number of audio effects that are available. I can’t find the one that gets rid of it.

Again, I’m happy with the way my fanedit of episode I has turned out (although I’m getting a bit perfectionistic about the color grading). Still, it would be nice if I could fix those things for future updates to my edit. If you have some advice, I would love to implement it.

Hey Eyepainter

so in regards to ur audio commentary you say there is a “ringing” or buzz in ur track, this could be a result of a few things, mainly mic quality/room you are recording in/or possibly interface issues? did u try a different mic or recording device?

in regards to cutting audio out in spots like “start ur engine” the easiest way to deal with that in my opinion is take a part that has just ambient noise from the same section and just replace whatever u cut out with some abstact scene noise from another spot nearby. in the pod race scene there is a lot of ambience thru out the section… thats my first thought… if u are taking something away u have to replace that spot with other noise so u wont get the drop outs… might seem like the obvious thing to do but i believe in ur situation without doing a ton of work this would be the easiest way

if u need more advice happy to speak further