logo Sign In

Post #1389243

Author
NeverarGreat
Parent topic
The Mandalorian - a general discussion thread - * SPOILERS *
Link to post in topic
https://originaltrilogy.com/post/id/1389243/action/topic#1389243
Date created
28-Nov-2020, 12:40 PM

I definitely got Princess Mononoke vibes as well, and it was a good, evocative location.

Agree with RL in that the show is starting to feel disjointed in its desire to set up so many bigger players.

One issue that I have had with Filoni’s work in the past is that the main characters of his shows almost never feel like they are in danger, even when up against superior forces. I hoped that this problem would have been fixed by live action, but it seems to be getting worse. For example, twice in S2E4 the Empire’s ships had target lock on our protagonists yet they never managed to hit them, and in the latest episode there was not tension whatsoever that Mando and Ahsoka would clean house with this random town. I don’t know why Ahsoka hadn’t already dealt with them, honestly. Her final fight with the Magistrate could have ended in two seconds with her two lightsabers, and Mando’s fight with the enforcer could have ended sooner since he has blasterproof Beskar.

Finally, it was a nice change of pace for S1 to take a slower pace with the plot and fill it out with a bunch of side-quests, but in the middle of S2 I’m getting pretty tired of ‘Mando tries to do _ but problems arise and he ends up doing _ for the episode’. Rinse, repeat half a dozen times. It wouldn’t be so bad if it wasn’t so often ‘Mando goes to a planet seeking someone and has to fix a problem for them before they can regurgitate a new destination.’

I don’t mean to be too harsh on this show, since it has a lot going for it. But these issues are endemic across Filoni’s shows, and it’s becoming too much to ignore.