Well, I finished laying down crackly audio for the saber across the film. Wasn’t difficult, as the crackle doesn’t need to be particularly audible most of the time. Usually the existing audio rising and falling in volume was enough to let the effect present itself as needed. I adjusted volume based on the saber’s proximity to camera and left to right throughout, at least roughly. Again, it’s a subtle enough effect that precision would be overkill much of the time. I used the presence of the saber hum as a guideline; if you can hear one you should hear the other.
Sounds like kewlfish is moving at a pretty good pace with the visuals. That’s still really impressive.
It may end up being jonh that we wait on, and that’s totally understandable.