The shot of the Queen’s ship coming up from the planet is getting changed. The Queen’s ship has guards flanking her to protect her and lay down cover fire. Was trying to have one swoop up when the Queen’s ship was about to get shot, and have them take the hit. It didn’t come out looking right though and instead looks like the Queen’s ship hits him. So instead im going to redo this shot so that that ship just flys up ahead of them and out of frame while laying down cover fire. You can actually see the extra ship when R2 is fixing the damage (though im going to make him more noticeable). So the fourth guy will get blown up as the Queen’s ship is flying away in that last shot of the Federation Doughnut.
Replaced the moon in the shot from the space fight during the finale, but still need to do a few more laser blast, explosions, and the docking bay doors to the space station. Tracking in the planet for some of the shots inside the cockpits so hopefully next trailer ill show those. Though there’s a bit of work on the planet to do as far as exporting out a few variations of the planet for certain shots. Like the shot with the new moon, as the planet is during sunset and need to get the colors in the clouds right.
I did fix the planet and cloud motion though so it’s more stationary.
Dooku. Added an extra person in the bottom right pocket during the wide shot of the council. So Dooku is located to the right of Mace two seats. Which is not shown in any other shot, so worked perfectly. A few more tweaks to Dooku for this shot. The light wrap is white and should be a lil blue based on the shot of Qui Gon.
I am working on the shot during the funeral pyre but didn’t include it yet as im not done masking it. And the tracking for the clouds and stars in one shot is a little wonky (3d tracker’s fault) so im trying to tweak it and fix it so it looks right. Dooku’s head is a pain to mask with that hair as he cast his head down in sadness. (I don’t have an extra masking program, just what comes with After Effects. So pretty much all masking is manual. No smart masking tool. After effects isn’t good at calculating movement on masks.
Doing little tweaks still to the assault on Theed. Trying to figure what i can do to add damage. Cracks, ruble, fires, dust. These things have to be able to be consistent between shots, so some elements that may work for one scene don’t for another. Meaning im taking my time looking for good elements. I havnt gotten into purchasing ones but likely will at some point. Even once i get down Blender, i like things filmed with real camera’s when possible.
A ton of more work though but it’s coming along. A lot of masking for the Gun Gun city as there’s windows everyyyyy where. So that blue water has to go bye bye in alllll those shots and little spaces. Its a dirty swamp in the forest. That water is green with algae and other stuff. A little more work masking the balcony scene with Maul and Palpatine. A lot to do with the end space fight. Gotta fix the hill in the shot with the Federation approaching Theed. Some of the shots during the Gun Gun field battle. Plus more. 😃