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Post #1356291

Author
joefavs
Parent topic
Star Wars: Squadrons - video game
Link to post in topic
https://originaltrilogy.com/post/id/1356291/action/topic#1356291
Date created
19-Jun-2020, 5:39 AM

canofhumdingers said:

There were multiple instances showing the ships performing these super tight, skidding turns much like a car drifting around tight corners. It’s alright if it’s a rare, one off occurrence. But I’m not a fan of it being a regular part of the gameplay as the trailer implied.

I saw someone on twitter say that these hairpin turns are achieved in the game by cutting the engines while you’re in the middle of a boost maneuver, so it’s definitely something that you can only do as frequently as you can boost at the very most. If this person was right, that is. I’m not sure what their source was, I assume it’s in one of the articles that dropped yesterday, but I haven’t actually checked. Anyway, I thought it was a little odd too, but it doesn’t bother me. The vortex lines and high-contrast, almost cell-shade-y rendering also reminds me of No Man’s Sky, which visually is one of my favorite games. Squadrons seems to be a bit more stylized than Battlefront II for sure, but I’m fine with that.