TPM and TLJ Yoda puppets both don’t look quite right, but I still much prefer them over digital Yoda. Ideally you would have a puppet as the base and then CGI enhancements to that. Hell having a reference puppet in scenes where Yoda would have to be all CGI would help too.
Anyhow, I’m looking back on the grain, and I’m going to do more tweaking to it. The past two renders have used real grain plates, which while real grain, does have it’s setbacks given that it is a loop overlayed over the footage. The footage itself doesn’t have an impact on the way the grain appears, so in that case a digital simulation would be better, but that can be hard to pull off. So I’ll do more research and try to figure out a solution.
Also I was looking at some classic movies in 4K HDR on Disney+ and some of those movies had very similar grain levels to that of the renders some thought were too grainy, which makes me want to head more back towards that direction. Possibly, I could always have multiple grain options similar to what is the case for 4K77 and 4K83.